Board Thread:General Discussion/@comment-25519625-20150108220634/@comment-6799279-20150111062951

Well, I actually like it - I loved playing & working hard to level up my Voodoo zombie, but it was getting a bit of annoying how I had to play Zombie scenario just to get my points to buy the set & such.

And I am happy that this update forwarded a bit more from the Zombie: Origins update & the Z-virus one. And is it me, or it's featuring the Zombie mode 4: Darkness sprint skill for humans?

Anyways, I am also happy that secret recipes were also added - but makes me wonder, will the MG42 & the AT4-CS remain in the shop? Since, from what I've saw, I don't spot them in the crafting recipes - maybe blind or hidden, but don't know.

What I still wonder is, why not boost a little bit of the crafting chances?

I know that we just got a cool bonus to be able to craft a certain gun, but still - crafting a permanent one has still horrifyingly low chances, and even after over 50 packages of Permanent blueprints & Durabilities, I still haven't crafted a single one - And I've heard my friends complaining about not getting one even after crafting over 100 packages!

Like, boost the chances on crafting a higher durability gun? Not the chances to craft a gun, but the chance to have a high/maximum durability?

Overall, the update's nice - I'm liking it, and I am interested into seeing the Human skills update with the Deadly shot & Maybe the bloody blade. :P

Oh yeah, I think you can actually still perform the SKULL-9 bug - though, with the SKULL-8 instead.