SKULL-1

Skull-1 is a part of Skull series which is an anti-zombie revolver built by the Government in Counter-Strike Online.

Overview
Skull-1 is a double-action revolver chambered with 7 rounds of .50 Anti-Zombie. It has two firing modes: semi-auto and full-auto fire. Semi-auto fire mode deals high damage but lower accuracy and lower rate of fire while the full-auto fire mode has higher rate of fire, higher accuracy but does lower damage.

Skull-1 is accurate in any fire mode and very powerful against both zombies and humans as a secondary weapon, its performance is maximized at middle to close range combat. It can be very useful at times if you have proper skills though it is a bit inaccurate at long range combat.

Advantages

 * Very high damage to both zombies and humans
 * Very high accuracy for a high-caliber revolver
 * Has full-auto fire mode
 * Does not affect player's speed
 * Penetrates Kevlar and multiple objects (up to 4 objects in a row)
 * High stun to zombies
 * Medium knockback for light and normal types zombies
 * Fast reload time
 * Can slow down the movement of zombies in Zombie Scenario

Disadvantages

 * Low magazine capacity
 * A bit Inaccurate at long range
 * Expensive for a revolver

Events
Skull-1 was released on:

Taiwan/Hong Kong

 * 11 February 2014: There was a resale alongside Envymask, Choijiyoon (Limited Edition) and Michaela (Limited Edition).

China

 * 29 August 2012: There was a resale alongside Skull-9, M134 Minigun upgrade and Franchi SPAS-12 upgrade events.
 * 13 February 2014: There was a resale alongside Envymask, Choijiyoon (Limited Edition) and Michaela (Limited Edition).

Indonesia

 * 13 February 2013: This weapon was released alongside Decoy, Tempest and M79 Saw off Gold Edition.

Singapore/Malaysia

 * 27 March 2013: This weapon was released alongside Big Tree, AS50 Pink Gold and Lightning AR-2.

Tips

 * In Zombie Scenario, Skull-1 can give a long stun to Pursuer-type zombie.
 * Be careful when buying Skull-1's ammo in Scenario, 600 rounds will burn out your money real fast.
 * It is very accurate, aim for the head with semi-firing mode for massive damage (~250+ to zombies and ~125+ to human).
 * Use the semi-auto fire mode to deal with enemy in far distances while full-auto fire mode if enemy is close to you.
 * This weapon can be an appropriate replacement for the Desert Eagle in normal matches.
 * Skull-1 is a good barrier destroyer too in Scenario modes.
 * Shoot zombies when they are in midair to knock them away. Note that it doesn't apply to heavy-type zombies like Deimos, Ganymede or Heavy Zombie.
 * Equip this weapon as your secondary in case you are shocked by Deimos and need to escape.
 * Use the semi-auto fire mode to kill zombies while full-auto fire mode for escaping.
 * Not recommended when combining with Deadly Shot due to low clip size, use it at dire situations or when the zombie is weak.
 * Aim for newly infected zombies as they are weak and easy to kill or soften them first and then use primary.

Normal matches

 * Skull-1 users are dangerous if the player have experienced Skull-1 abilities because it is more accurate than most high-caliber pistol. Be aware to battle with Skull-1 user in close to middle range.
 * Skull-1 will take you down immediately with just 1 shot to the head or 2-3 shots to the body despite wearing Kevlar and Helmet. Try to not counter them in close range unless you have good skills.
 * Avoid direct combat alone but work in groups. Skull-1 users will not have enough ammo to kill you.
 * Surprise attack is recommended.
 * Do not run in a straight line or stand still, 1 shot to the head can perform instant kill.

Zombie Mods

 * If you have a massive amount of 5000 HP and more, feel free to infect Skull-1 users if they do not have a good primary and melee weapon.
 * Use zombies with small hitboxes like Light Types to minimize the chance of being shot at. Bunnyhop if possible.
 * Heavy types is also recommended when facing Skull-1 users too due to Skull-1's low knockback.

Positive

 * Higher damage (+6)
 * Higher fire rate (+2%)
 * Cheaper (-$300)
 * Higher Knockback to zombie

Neutral

 * Same recoil (30%)
 * Same weight (0% speed reduction)
 * Has two firing modes

Negative

 * Less accurate (-1%)
 * Unable to shoot out explosive ammunition
 * Lower clip capacity (-3 rounds)

Positive

 * Bullets can penetrates 4 objects
 * Higher fire rate (+3%) (A Mode)
 * Higher fire rate (+7%) (B Mode)
 * High knockback to zombie
 * Can be fired in full-auto mode
 * More accurate (+27%)

Neutral

 * Same base damage in A mode (47)
 * Same recoil (30%)
 * Same weight (0% speed reduction)
 * Same magazine size (7/35)
 * Same reload time (2.2 seconds)

Negative

 * More expensive (+$550)
 * Less accurate (-25%)
 * Purchaseable by cash points and during special events only
 * Easily runs dry

Positive

 * Higher damage (A mode)
 * Higher knockback
 * Higher rate of fire (+1%)
 * Lower recoil (B mode)

Neutral

 * Both of them can be bought for permanent in cash points
 * Same magazine capacity (7/35)
 * Same recoil (A mode)
 * Same reload time (2.2 seconds)
 * Same weight (0% speed reduction)

Negative

 * Less accurate (-2%)

Gallery
Firing sound

Reload sound

Draw sound



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Trivia

 * Skull-1 is the second revolver that appears in the game, the first one being Colt Anaconda.
 * The rapid firing mode is inspired from the original Glock 17 from Half-Life.
 * The SKULL-1 is based off the MP412 REX since it automatically ejects used casings when the barrel is tipped down.
 * Anaconda and King Cobra's used casing has to be extracted manually, making it the only revolver so far with automatic extraction.
 * The secondary firing of the Skull-1 is similar to the cowboy-action shooting.