BALROG-XI

Balrog-XI or Balrog-11 is a shotgun from the Balrog series in Counter-Strike Online.

Overview
Balrog-XI is a shotgun chambered with 7 12G AHE rounds, developed by Aegis Institute. When firing 4 pellets continuously, Balrog Charging System will be activated and grants you an explosive shot that is useful in wide range and can do fatal damage to zombies.

Advantages

 * High damage, especially in 2nd mode
 * High rate of fire
 * Very high stun to zombies
 * Very fast reload time for a shotgun
 * Can do wide-spread explosive shot when right click
 * Explosive shot can penetrate through bodies
 * Explosive shot can even deal headshot damages
 * Its Balrog Charging System deals fatal damage to zombies
 * Ideal when dealing with mini-bosses and bosses

Disadvantages

 * Expensive price and ammunition costs
 * Just like most shotguns, no penetration on normal shots
 * Easily run dry due to its fusillade
 * Low magazine capacity
 * Have to shoot 4 bullets to obtain an explosive ammo

Events
This weapon was released on:
 * South Korea: 14 May 2013. It costs 9800 Cash for permanent purchase.
 * China/Taiwan/Hong Kong/Japan: 5 June 2013.

Overall

 * This weapon is a proper replacement for those who like to use XM1014 in Zombie Mods.
 * Amazingly, Balrog-XI  can even deal headshots with explosive shots,  without the help of Deadly Shot skill in Zombie Mods. Aim for the head for massive damage.
 * Balrog-XI explosive shot can deal tremendous damage to zombies and obstacles.
 * You can shoot the explosive ammo while reloading.
 * An explosive ammo will be obtained after firing 4 pellets continuously.
 * The maximum of explosive ammo obtainable is 7.
 * It can take down barriers real fast with just some explosive shots.

Normal Matches :

 * Not much recommended in Original due to the lack of accuracy, useless in far range, massively expensive and low spare ammunitions.
 * In addition, Balrog-XI's explosive shot damage is reduced greatly. Need at least 2-3 explosive shot to take down a single target, provided that the distance between the shooter and the target is 0m - 5m and the user is aiming for the head.
 * However, Balrog-XI is very useful in closed-area maps such as 747, Dust Anihilation or Gallery.

Zombie Mods :

 * Work just like XM1014. with an additional of Balrog Charging System.
 * Keep an eye on your spare ammunitions.
 * 1 round of explosive shot to the body can deal about 500 - 1000 damage to zombies, depends on the range.
 * Aim for the head with explosive shot for a massive damage of over 1000-1500
 * Recommended to keep at least 2-3 explosive rounds in case of emergency situations.
 * Explosive shot's damage will be higher if the target is nearer.
 * Explosive shot has low stun and good knockback, so is it recommended to keep an apporiate distance.
 * Explosive shot can send Light-type zombies flying and Heavy-type zombies a short distance if they're being shooted at in midair .
 * Ideal when dealing with large hitboxes zombies like Heavy types.

Human Scenario / Zombie Scenario :

 * Balrog-XI can take down barriers easily with explosive shots. make sure you have enough ammo.
 * Keep your explosive rounds stocked in case of overwhelming zombies incoming so that you can easily escape.
 * Keep an eye on your money in the beginning 600 rounds of Balrog-XI can burn out 9750$.
 * Explosive shots works wonderfully on mini-bosses like Deimos, Ganymede and Titans. As well as main bosses.
 * Explosive shots can penetrate through bodies but not walls, keep that in mind.

Positive

 * Higher rate of fire (+6%)
 * Can do wide spread explosive shots
 * Additional explosive rounds

Neutral

 * Same damage (52)
 * Same weight (4% speed reduction)
 * Same magazine size (7)

Negative

 * More expensive (+$2750)
 * Available in limited time only

Gallery




Trivia

 * This weapon is based on XM1014.
 * This is the very first weapon that can deal headshots with explosive shots without the help of Deadly Shot skill.
 * When you earn an explosive ammunition it uses the Balrog-IX's pre-charge sound file.
 * It has a different draw, reload animation and a shooting sound than the original one.
 * One new muzzle flash was made for this weapon.
 * Its secondary fire mode is similar to the Cannon system
 * This is the second Balrog weapon which uses the Balrog Charging System in the manual way. The first one is Balrog-I
 * The world "Balrog XI" can be seen while reloading or drawing
 * The world "B C S System" is printed on the buttstock