JANUS-5


 * For the original version, see HK416.

JANUS-5 is a JANUS anti-zombie assault rifle in Counter-Strike Online.

Overview
Well-developed by Aegis Institute based on the HK 416 assault rifle, it is fed with 30 rounds of 5.56 NATO and equipped with Janus Transformation System that can do unlimited fire mode after 60 consecutive shots. The Janus form has greater firepower, accuracy, recoil and rate of fire.

Advantages

 * High damage in B mode
 * Fairly accurate
 * Low recoil
 * High rate of fire
 * Light weight
 * Performance greatly increased in Janus form

Disadvantages

 * Low damage in A mode
 * Expensive
 * No penetration power in B mode
 * Low reserved ammo
 * Difficult to achieve the Janus form

Overall

 * To activate the Janus form, it takes 57 hits on a single target and 67 hits on multiple targets.
 * When on Janus form, it has the highest rate of fire among its class.
 * Its Janus form lasts for 14 seconds after activated.

Zombie Scenario

 * If the Janus form is activated, JANUS-5 can deal 60,000 damage to bosses (provide the firepower has been maxed).

Release date


JANUS-5 was released alongside Conspiracy on:
 * South Korea: 12 September 2013.
 * There was a resale on 27 February 2014.
 * Taiwan/Hong Kong: 24 September 2013.
 * There was a resale on 18 March 2014 alongside JANUS-9 Reservation Ticket.
 * There was a resale on 8 July 2014.
 * China: 25 September 2013.
 * There was a resale on 12 March 2014.
 * There was a resale on 22 October 2014.
 * Japan: 25 September 2013.
 * There was a resale on 25 June 2014.



JANUS-5 was released alongside Envy Mask on:
 * Singapore/Malaysia: 11 September 2014.
 * Indonesia: 15 October 2014.

JANUS-5 was released alongside Open Beta Test on:
 * CSN:Z: 23 September 2014 (through Craft system).

Positive

 * Has Janus Transformation System
 * Can be purchased permanently
 * Can be purchased by both teams
 * Has no level restriction
 * Higher damage in B mode (+28)
 * Higher rate of fire in B mode (+8%)

Neutral

 * Same damage (28)
 * Same accuracy (10%)
 * Same recoil (6%)
 * Same rate of fire (91%)
 * Same weight (9% speed reduction)
 * Same ammo size (30/90)

Negative

 * More expensive (+$2900)
 * Must be purchased using cash
 * Cannot attach a silencer
 * Higher recoil in B mode (+3%)
 * Lower accuracy in B mode (-5%)

Positive

 * Can do Janus Transformation System
 * Higher Rate of Fire in both mode (A: +11%, B: +19%)
 * Lower recoil in both mode (A: -30%,  B: 27%)
 * Lighter weight
 * Higher magazine size

Neutral

 * Same price ($6000)

Negative

 * Lower damage in both mode (A: Human: -52, Zombie: -132/B: Human: -24, Zombie: -104)
 * Lower accuracy in both mode (A: -26%, B: -21%)
 * Has no scope for long-range battle
 * Cannot shoot accurately when jumping
 * Cannot penetrate more than 1 objects
 * Longer reloading
 * Lower knockback and stun

Positive

 * Can do Janus Transformation System
 * Higher damage in B mode (+26)
 * Cheaper (-$450)
 * Higher rate of fire in both mode (A : +1%, B : +9%)
 * Lower recoil in both mode (A : -13%, B : -10%)
 * Higher accuracy in B mode(+3%)

Neutral

 * Same knockback and stun power
 * Same speed reduction (9%)

Negative

 * Lower damage in A mode (-2%)
 * Lower accuracy in A mode (-2%)
 * Lower magazine size
 * Can't zoom
 * Can't do explosive attack (Balrog Charging System)
 * Longer reloading
 * Cannot penetrate any object in Janus (B) mode (Except kelvar)

Positive

 * Has Janus Transformation System
 * Cheaper (-$150)
 * Lower recoil (-27%)
 * Higher rate of fire (+17%)
 * Lighter (+3%)
 * Shorter reload time (-0.5 seconds)

Negative

 * Lower damage (-35)
 * Less accurate (-9%)
 * Lower magazine capacity (-18)
 * Cannot zoom
 * Lower penetration power (-2 layers)

Trivia

 * Ammo used by JANUS-5 can be shared with other 5.56mm rifles but cannot be shared with any 5.56mm machine guns.
 * Janus-5's drawing sound is similar to the M16A1.
 * The eyes of the Janus figure will flash and display a laugh when the Janus Form is ready.
 * There's a trick to save the Janus Transformation System, once it's ready just switch to another gun and when you are going to use it, just switch it back and quickly activate it or it won't take effect.