Thread:ConTraZ VII/@comment-28496496-20160810051033/@comment-28496496-20160810122403

The "CSX to CS 1.6" project is just to re-rig the animations only (f*** Ritual Entertainment), all textures are already provided. But this one is different, as I have to inject a custom texture into a mdl without resizing (seriously Nexon? Why?). However I know about texture remapping, since I have involved in custom mods for Havok-powered game using Max.