Deimos

Deimos is a type of advanced zombie in Zombie Scenario mode. It appears as the playable zombie in Zombie: The Mutation, Zombie: The Hero and Zombie: The Union.

Overview
Deimos makes its first appearance in the chapter Chaos. The Origin Deimos has the ability to emit a wave called [Shock] that forcefully drops the weapons wielded by the targeted human, which is quite similar to the Phobos and Oberon ability. It has great health power, similar the Juggernaut.

In Zombie Mods, the players can buy the model from the shop via Terrifying Terror set, which also purchases the Deadly Shot ability. It can emit a [Shock] wave that can drop the targeted human's primary weapon (secondary weapon if the primary weapon is already dropped). This ability can be used again after 7 seconds for Origin while 15 seconds for Host.

Advantages

 * Low stun and knockback, which is excellent in ducts and approaching immobile humans
 * 'Shock' ability is very reliable in neutralizing heavy gunners
 * The appearance itself can be very frightening in terms of human psychology
 * Knockback weapons such as Double-barreled shotgun and TAR-21 only gives a small effect
 * This model is considered as having 2 layers. Meaning it can cover other zombies behind it from receiving any damage
 * It is blue-colored, which can confuse some humans with the Counter-Terrorist color

Disadvantages

 * Slower movement and lower jump height than Regular zombie
 * Large hitbox due to its big model, easily being targeted and shot
 * Newbies will focus on shooting the Deimos as it is frightening in term of human psychology
 * Harder to chase running humans due to lower speed
 * Deimos Shock is immune to Heroes
 * Color which can be detected easily

Tactics

 * Use [Shock] ability wisely. Aim for the human that uses the most powerful weapon.
 * Never aim [Shock] ability to the Hero or Heroine as their weapons cannot be dropped.
 * If you use [Shock] ability on the opposite zombie team in Zombie: The Union, the target cannot attack for a short period of time.

Counters

 * Always be careful when facing Deimos. Switching to melee weapon can still drop the players primary/secondary weapon.
 * Always move to prevent being shot by the Deimos' Shock wave.
 * Never use the [Shock] ability unnecessarily as you will miss the chance to forcefully drop a target's weapon.
 * Turn away from the Deimos when it is ready to use its [Shock] ability so that you can pick up your dropped weapons without much effort.
 * A useful trick to avoid dropping your weapons far away is to look up, because this will make the weapon drop closer to you. Example: When you are in the ducts (Assault), just before the Deimos is about to hit you with its [Shock] ability, look up and you will instantly pick up your weapon.
 * Don't try to kill a Deimos or Ganymede in ducts or when they're "ducking" because there is a bug with their hitboxes, where the player will be unable to damage them, due to his size. Instead, try to aim at their legs where you may be able to damage them or use melee weapons with a long reach such as Skull-9 or Hammer

Trivia

 * Origin Deimos has the same DNA sample as Phobos.
 * Host Deimos shares the same model with Host Ganymede.
 * Deimos replaces Juggernaut due to Juggernaut's large size, which is unavailable in small and closed maps.
 * Deimos' model is a bit taller than other player models.
 * Sometimes Deimos ability can make your weapon drop into an untouchable spot.
 * Deimos is named by the moon of Mars.
 * Deimos means dread in Greek.
 * Deimos is one of the sons of Ares and Aphrodite in Greek mythology.
 * Deimos has 3000 health points (3500 with Strong Life Power) in Zombie: The Union.
 * In Zombie:The Union, if you use the [Shock] ability on the enemy zombie, it will not be able to attack for a short period of time.
 * Selection icon showing Deimos in Vertigo