Zombie Shelter: Coop




 * For original mode, see Zombie Shelter.

Zombie Shelter: Coop is a PvE (Player vs Environment) mode in Counter-Strike Online.

Overview
Zombie Shelter: Coop is the co-op version as well as the updated version of the original Zombie Shelter mode. Unlike the original, there is only one shelter for the players to defend from zombie and boss attacks. This new update also includes more upgrades and power ups, bringing a variety of results into play. Note that the players must defeat the Oberon or the Fallen Titan in order to win the game.

Resources such as wood, steel and food will each now have a storage area. The players must deliver those resources to the storage in order to upgrade the shelter.

Also, Hammer is no longer available in this mode. The shelter axe has been tweaked so that only one slash is enough to reap one quantity of a respective resource.

Building
Zombie Shelter: Coop introduces a more different and realistic method of building things. After purchasing any given item, you will have to build it manually. This can be done with a slash to any selected area. You may destroy or cancel something with a stab.

Tips

 * Do not engage any boss untill your base is fully upgraded and that you have upgraded at least everything of one class.
 * It is not recommended to engage the Oberon first as it can reach your base by just jumping. Its attacks are capable of destroying the shelter.
 * However, it is recommended to engage the Fallen Titan first as it can only move around the construction site of which it spawned at. Moreover, it cannot call another Fallen Titans in this map but be cautious as its attacks are still capable of killing a player in a few hits.
 * The more wood and steel capacity you have, the more you can earn from just one slash.
 * None of the zombies will give you money except Venom Guard.
 * C4 can be used to make short paths through the map.
 * The "sentries" which the Angra Cocoon places can grant you money once you destroy them.
 * Each player should upgrade one class only so that building and survival is much easier.

Release date

 * Korea: 14 November 2013.
 * Taiwan/Hong Kong: 19 November 2013.
 * China/Japan: 20 November 2013.

Trivia

 * The players have to build and repair the shelter manually in this mode.
 * This is the first game mode to introduce a movable buy zone; with the location depending on the amount of days that pass.