SKULL-1

Skull-1 is a part of skull series which is an anti-zombie revolver built by the Rex Research Institute in Counter-Strike Online possibly based on the Russian-made top-break reloading action, MP412 Rex.

Overview
Skull-1 is a double-action revolver chambered with 7 rounds of .50 Anti-Zombie. It has two firing modes; semi-auto and full-auto fire. Semi-auto fire mode deals high damage but lower accuracy and lower rate of fire while the full-auto fire mode has higher rate of fire, higher accuracy but does lower damage.

Skull-1 is accurate in any fire mode and very powerful against both zombies and humans as a secondary weapon, its performance is maximized at middle to close range combat. It can be very useful at times if you have proper skills though it is a bit inaccurate at long range combat.

Advantages

 * Very high damage to both zombies and human
 * Very high accuracy for a high-caliber revolver
 * Has full-auto fire mode
 * Does not affect player's speed
 * Penetrates Kevlar and multiple objects (up to 4 objects in a row)
 * High stun to zombies
 * Medium knockback for light and normal types zombies
 * Fast reload time

Disadvantages

 * Moderate recoil
 * Low magazine capacity
 * Inaccurate at long range
 * Expensive for a revolver

China
This weapon was resold alongside with Skull-9, M134 Minigun upgrade and Franchi SPAS-12 upgrade events on August 29, 2012.

Indonesia
This weapon was released alongside with Decoy, Tempest and M79 Saw off Gold Edition on February 13, 2013.

Singapore/Malaysia
This weapon is released alongside Big Tree, AS50 Pink Gold and Lightning AR-2 on March 27, 2013.

Tips

 * In Zombie Scenario, Skull-1 can give a long stun to Pursuer-type zombie.
 * Be careful when buying Skull-1's ammo in Scenario, 600 rounds will burn out your money real fast.
 * It is very accurate, aim for the head with semi-firing mode for massive damage (~250+ to zombies and ~125+ to human).
 * Use the semi-auto fire mode to deal with enemy in far distances while full-auto fire mode if enemy is close to you.
 * Skull-1 is a good barrier destroyer too in Scenario modes.

Normal matches

 * Skull-1 users are dangerous if the player have experienced Skull-1 abilities because it is more accurate than most high-caliber pistol. Be aware to battle with Skull-1 user in close to middle range.
 * Skull-1 will take you down immediately with just 1 shot to the head or 2-3 shots to the body despite wearing Kevlar and Helmet. Try to not counter them in close range unless you have good skills.
 * Avoid direct combat alone but work in groups. Skull-1 users will not have enough ammo to kill you.
 * Surprise attack is recommended.
 * Do not run in a straight line or stand still, 1 shot to the head can perform instant kill.
 * This weapon can be an appropriate replacement for the Desert Eagle in normal matches.

Zombie Mods

 * If you have a massive amount of 5000 HP and more, feel free to infect Skull-1 users if they do not have a good primary and melee weapon.
 * Use zombies with small hitboxes like Light Types to minimize the chance of being shot at. Bunnyhop if possible.
 * Heavy types is also recommended when facing Skull-1 users too due to Skull-1's low knockback.
 * Shoot zombies when they are in midair to knock them away. Note that it is not working to heavy types zombies like Deimos, Ganymede or Heavy zombie.
 * Equip this weapon as your secondary in case you are shocked by Deimos and need to escape.
 * Use the semi-auto fire mode to kill zombies while full-auto fire mode for escaping.
 * Not recommended when combining with Deadly Shot due to low clip size, use it at dire situations or when the zombie is weak.
 * Aim for newly infected zombies as they are weak and easy to kill or soften them first and then use primary.

Positive

 * Higher damage (+6)
 * Higher fire rate (+2%)
 * Cheaper (-$300)
 * Higher Knockback to zombie

Neutral

 * Same recoil (30%)
 * Same weight (0% speed reduction)
 * Has two firing modes

Negative

 * Less accurate (-1%)
 * Unable to shoot out explosive ammunition
 * Lower clip capacity (-3 rounds)

Positive

 * Bullets can penetrates 4 objects
 * Higher fire rate (+3%) (A Mode)
 * Higher fire rate (+7%) (B Mode)
 * High knockback to zombie
 * Can be fired in full-auto mode
 * More accurate (+27%)

Neutral

 * Same base damage in A mode (47)
 * Same recoil (30%)
 * Same weight (0% speed reduction)
 * Same magazine size (7 / 35)
 * Same reload time (2.2 seconds)

Negative

 * More expensive (+$550)
 * Less accurate (-25%)
 * Purchaseable by cash points and during special events only
 * Easy run dry

Positive

 * Higher damage (A mode)
 * Higher knockback
 * Higher rate of fire (+1%)
 * Lower recoil (B mode)

Neutral

 * Both of them can be bought for permanent in cash points
 * Same magazine capacity ( 7 / 35 )
 * Same recoil (A mode)
 * Same reload time (2.2 seconds)
 * Same weight (0% speed reduction)

Negative

 * Less accurate (-2%)

Gallery
Firing sound

Reload sound

Draw sound



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Trivia

 * Skull-1 is the second revolver that appears in the game. (The first one being Colt Anaconda)
 * The rapid firing mode is inspired from the original Glock 17 from Half-Life.
 * This weapon might be based on an unknown model of top-break revolvers or possibly the Russian-made MP412 Rex or the British-made Enfield revolvers.
 * Skull-1 will eject shells after firing every shot due to the game mechanism.
 * There are skulls painting on the gun's barrel.
 * This weapon is same quick draw to Anaconda except the hammer pull is different than Anaconda.
 * The secondary firing of the Skull-1 is similar to the cowboy-action shooting.