Thread:ConTraZ VII/@comment-35321912-20171026170849/@comment-27843946-20171027120244

ConTraZ VII wrote: Yeah, that's maybe the reason it's not released yet. Inaccurate data. And 1 more thing I found out. When I test Burning AUG, it cannot kill even a zombie with 10 grenade while I test it in Bot Zombie, it can kill 2 or 3 zombies with just 1 or  2 grenades. Bot Zombie is special, and I mean that in the "mentally retarded" way.

Things that work absolutely FLAWLESSLY in Bot Zombie don't work anywhere else. Like S1451, Burning AUG, and some other guns that I forget exist.

It's not a good test for zombies, given that bots have: Increased stun/knockback resistance, higher health than human players (I even had one game, 16 players, where the bots had 36,000 HP. Human gets infected and they have 2000-3000.), and hyperawareness of their range. I've gotten killed from 3 meters as a human, by a zombie.

Playroom would be great if the options menu was expanded to include enhanced zombies and zombies with certain DNA. As well as actually being able to lock a booth so nobody other than you could mess with the control panel, and they're unable to affect the zombie spawned in that booth.