BALROG-XI

Balrog-XI or Balrog-11 is a shotgun from the Balrog series in Counter-Strike Online.

Overview
This is an auto shotgun that holds 7 rounds for each round with a special buckshot that developed by Aegis Laboratory. It chargers a wide scopes Balrog Charging System bullet while having a consecutive fire, and it is able to fire it as a secondary mode.

Advantages

 * High damage, especially in secondary fire mode
 * High rate of fire
 * Very high stun power to zombies
 * Very short reload time for a shotgun
 * Can do wide-spread explosive shot when right click
 * Explosive shot can knock zombies away, specially in mid-air

Disadvantages

 * Expensive price and ammunition costs
 * Just like most shotguns, no penetration on normal shots
 * Easily run dry due to its fusillade
 * Low magazine capacity
 * Have to shoot 4 bullets to obtain an explosive ammo
 * Explosive shot cannot perform headshot kills except with concentrated fire

Events
This weapon was released on:
 * South Korea: 14 May 2013.
 * Taiwan/Hong Kong: 5 June 2013.
 * There was a resale on 21 January 2014.
 * China/Japan: 5 June 2013.
 * Indonesia: 26 February 2014.
 * Singapore/Malaysia: Coming soon.

Overall

 * This weapon is a proper replacement for those who like to use XM1014.
 * Balrog-XI's explosive shot can deal tremendous damage to zombies and obstacles.
 * You can shoot the explosive ammo while reloading.
 * An explosive ammo will be obtained after firing 4 pellets continuously.
 * The maximum of explosive ammo obtainable is 7.
 * It can take down barriers real fast with just some explosive shots.

Classic Battle

 * Not much recommended in Original due to the lack of accuracy, useless in far range, massively expensive and low spare ammunition.
 * In addition, Balrog-XI's explosive shot damage has been reduced a lot. Need at least 2-3 explosive shots to take down a single target, even though in point blank.
 * However, Balrog-XI is very useful in closed-area maps such as 747, Dust2A or Gallery.

Zombie Mods

 * Functions as XM1014 with additional firing mode.
 * Keep an eye on your spare ammunition.
 * 1 round of explosive shot to the body can deal about 500 ~ 1000 damage to zombies, depends on the range.
 * Aim for the head with explosive shot for a massive damage of over 1000 ~ 1500.
 * Recommended to keep at least 2-3 explosive rounds in case of emergency situations.
 * Explosive shot's damage will be higher, if the target is closer.
 * Explosive shots have a high knock-back power but also a low stun power, so it is recommended to keep an appropriate distance.
 * Use the explosive shots toward host zombies, as they mostly have lower health or to send zombies in mid-air flying away, specially Light zombies or Sting Fingers.

Scenario

 * Balrog-XI can take down barriers easily with explosive shots so make sure you have enough ammo.
 * Keep your explosive rounds stocked in case of overwhelming zombies incoming so that you can escape easily.
 * 7 bullets from explosive shots can deal 41000 damage to bosses, provided that the firepower has been maxed (damage decreased over range).
 * The Balrog Charging System is strong enough to kill zombies even without upgrading the attack power.
 * Keep an eye on your money in the beginning 600 rounds of Balrog-XI can burn out $9750.
 * Explosive shots are useful for battling mini bosses especially for Deimos and Ganymede.
 * Explosive shots can penetrate through bodies but not walls.

Positive

 * Higher rate of fire (+6%)
 * Can do wide spread explosive shots
 * Additional explosive rounds

Neutral

 * Same damage (52)
 * Same weight (4% speed reduction)
 * Same magazine size (7)

Negative

 * More expensive (+$2750)
 * Available in limited time only

Gallery
Drawing sound

Inserting sound

Shooting sound

BCS shooting sound



Trivia

 * This weapon is based on XM1014.
 * It has a different draw, reload animation and a shooting sound than the original one.
 * When you earn an explosive ammunition, it uses the Balrog-IX's pre-charge sound.
 * One new muzzle flash was made for this weapon.
 * Its secondary fire mode is similar to the Cannon system.
 * This is the second Balrog weapon which uses the Balrog Charging System in the manual way. The first one is Balrog-I.
 * The world "Balrog XI" can be seen while reloading or drawing.
 * The world "B C S System" is printed on the buttstock.
 * This weapon is extremely useful in many Zombie Scenario maps due to the secondary fire mode.
 * The sprite of the explosive shot looks like 5 fireballs, but actually is only 1.