User blog comment:ConTraZ VII/How to Read The Actual Reading of The Statistics/@comment-4665345-20120115065838/@comment-3182180-20120118024235

OK, let's see... Half-Life's player speed is not affected (0%). In Counter-Strike, player speed has been reduced by 15%. You can prove it in Valve Hammer Editor. Build a brush and tie to entity, select func_friction. You can see at Percentage of Standard = 15. So it is. What you have to do is minus the weight statistic in shop (example, Glock has 85% weight) by 85 (giving speed reduction = 0%). So, it is proved that Glock has no speed reduction when wielded by the players.