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{{Tabber
{{Template:Gunbox
 
  +
|backcolor = white
|game = [[File:Cso_logo_small.png|link=Counter-Strike Online]]
 
  +
|height=2.2
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|maxwidth=20
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|tab1 = CSO
  +
|tab2 = CSO2
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}}
 
{{Gunbox
 
|type = [[Assault rifle]]
 
|type = [[Assault rifle]]
 
|designer = Mikhail Kalashnikov
 
|designer = Mikhail Kalashnikov
 
|origin = [[File:Soviet.png|25px|Soviet Union]]
 
|origin = [[File:Soviet.png|25px|Soviet Union]]
  +
|source = [[Mileage Auction]]
|ctpart = [[File:M4a1hk416.png|110px|link=HK416]]
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|ctpart = [[File:M4a1hk416.png|link=HK416]]
 
|used = [[File:Tr_icon.png|link=Terrorist]]
 
|used = [[File:Tr_icon.png|link=Terrorist]]
|image = [[File:Fabplan101.png|left|link=Combat Blueprint]]
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|image = {{grade|common|[[File:ak47akm.png|AKM]]}}
 
|price = $2500
[[File:ak47akm.png|AKM]]
 
 
|rateoffire = <span style="color:green">91%</span>
[[File:Tr_icon_small.png|right|link=Terrorist]]
 
|price = $2,500
 
|rateoffire = <span style="color:green">91%</span> (600 RPM)
 
 
|magazine = 30 / 90
 
|magazine = 30 / 90
 
|ammotype = [[File:Hud 7.62 cs.png|25px|link=7.62 NATO]]
 
|ammotype = [[File:Hud 7.62 cs.png|25px|link=7.62 NATO]]
 
|system = ''akm / ak47akm''
 
|system = ''akm / ak47akm''
|damage = <span style="color:pink">30</span>
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|damage = <span style="color:pink">27</span>
|accuracy = <span style="color:orange">15%</span>
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|accuracy = <span style="color:orange">87%</span>
|recoil = <span style="color:yellow">19%</span>
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|recoil = <span style="color:yellow">18%</span>
|weightloaded = <span style="color:yellow">11%</span> (3.6 kg)
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|weightloaded = <span style="color:yellow">14%</span>
 
|knockback = <span style="color:red">50</span>
|date = '''Taiwan/Hong Kong'''<br>13 June 2012
 
 
'''Japan'''<br>13 June 2012
 
 
'''Singapore/Malaysia'''<br>27 September 2012
 
 
'''Indonesia'''<br/>10 October 2012
 
 
'''CSN:Z'''<br>23 September 2014 ([[Craft]])
 
 
'''Vietnam'''<br>26 March 2015 (Craft)
 
|knockback = <span style="color:red">Low</span>
 
 
|stun = <span style="color:orange">Medium</span>
 
|stun = <span style="color:orange">Medium</span>
 
|fire = Fully-automatic
 
|fire = Fully-automatic
 
|reloadtime = 2.5 seconds
 
|reloadtime = 2.5 seconds
 
|variant = [[File:Ak47gold_gfx.png|125px|AK-47 Gold]]
|gamepoint = '''Singapore/Malaysia'''<br/>8000 points (3 days)
 
 
[[File:Ak47red.png|125px|AK-47 Red]]
 
[[File:Ak47hq.png|125px|AK-47 HQ]]
  +
|gradeA = {{pgrade|AN}}
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|gradeB = {{pgrade|DZ}}
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|gradeC = {{pgrade|DS}}
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|damageB = 29
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|damageC = 36
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}}
   
 
'''[[Wikipedia:AKM|AKM]]''' ''('''A'''vtomat '''K'''alashnikova '''M'''odernizirovanniy, '''Russian''':'' Автомат Калашникова Модернизированный'', '''English''': Modernize Kalashnikov's Automatic)'' is a weapon in ''[[Counter-Strike Online]]''.
'''Indonesia'''<br/>35,000 (3 days)<br/>105,000 (10 days)<br/>280,000 (30 days)
 
}}'''AKM''' ''('''A'''vtomat '''K'''alashnikova '''M'''odernizirovanniy, '''Russian''':'' Автомат Калашникова Модернизированный'', '''English''': Modernize Kalashnikov's Automatic)'' is a weapon in ''[[Counter-Strike Online]]''.
 
   
 
==Overview==
 
==Overview==
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===Advantages===
 
===Advantages===
 
*High damage
 
*High damage
 
*Low recoil
*More reliable than the AK-47
 
  +
*High accuracy
*Lighter than the AK-47
 
  +
*Cheap
*Lower recoil than the AK-47
 
  +
*High rate of fire
*Higher accuracy than the AK-47 (+2%)
 
*Cheap (same price as the AK-47)
 
 
*Short reload time
 
*Short reload time
 
*Purchasable with game points
 
*Purchasable with game points
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===Disadvantages===
 
===Disadvantages===
 
*Purchasable only by Terrorists
*Lower damage than AK-47 (-1)
 
 
*Rather loud, can reveal position
*Decent recoil
 
  +
*Quite heavy
*Purchaseable only by Terrorists
 
  +
*Low knockback and stun power
*Rather loud, reveal position
 
  +
*Can run dry easily
 
==Users==
 
[[Counter-Terrorist]]s:
 
*[[File:Russia.png|25px|Russia]]: Use by [[Spetsnaz]] in the present.
 
*[[File:Uk.png|25px|United Kingdom]]: Used by the [[SAS]].
 
 
[[Terrorist]]s:
 
*[[Asia Red Army]]
 
*[[Guerrilla Warfare]]
 
*[[National Liberation Campaign]]
 
   
 
==Comparisions==
 
==Comparisions==
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NLCwithAKM.jpg|CSN:Z poster
 
NLCwithAKM.jpg|CSN:Z poster
 
9007761895498314.jpg|In-game screenshot
 
9007761895498314.jpg|In-game screenshot
  +
20200502213330_1.jpg|Ditto
 
akm hud.png|Head-up display (HUD) icon
 
akm hud.png|Head-up display (HUD) icon
 
</gallery>
 
</gallery>
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Draw sound
 
Draw sound
   
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<gallery widths="200" spacing="small" captionalign="center" bordercolor="transparent">
[[File:CSO AKM 荒漠之鹰 ByA25|425px|left]]
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File:CSO AKM 荒漠之鹰 ByA25
[[File:CV47 & AKM Short Demonstration|left|425px]]
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File:CV47 & AKM Short Demonstration
  +
</gallery>
  +
 
{{clear}}
 
{{clear}}
   
 
==Trivia==
 
==Trivia==
  +
*The in-game model isn't that of a true AKM, but actually an AK-47 modernized with elements of the AK-103.
[[File:Ak47gold_gfx.png|thumb|AK-47 Gold]]
 
[[File:Ak47red.png|thumb|AK-47 Red]]
 
[[File:Ak47hq.png|thumb|AK-47 HQ]]
 
*The AKM in-game is modernized and looks similar to the AK-103.
 
 
*'Avtomat' means assault rifle or automatic rifle.
 
*'Avtomat' means assault rifle or automatic rifle.
*The English translation for the AKM, is '''Kalashnikov Modernized Automatic Rifle'''.
+
*The English translation for the AKM, is ''Kalashnikov Modernized Automatic Rifle''.
*This weapon, used to be an alternate skin for the [[AK-47]] before it was officially released.
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*This weapon used to be an alternate skin for the [[AK-47]] before it was officially released.
*This weapon, has 40 round box magazine or 75 round drum magazine from the RPK.
 
 
*The texture is actually wrong: the selector switch is still on safe mode, so the gun cannot fire. This mistake also can be found in AKM Gold, AK-47 HQ, AKM Red and [[AK-74U]].
 
*The texture is actually wrong: the selector switch is still on safe mode, so the gun cannot fire. This mistake also can be found in AKM Gold, AK-47 HQ, AKM Red and [[AK-74U]].
  +
*The reload animation is similar to AK-47, with some few fixes.
 
*The system names of AK-47 Gold, AK-47 Red Edition and AK-47 HQ are ''g_ak47'', ''ak47red'' and ''ak47hq''. However, the textures show that those weapons are based on AKM, not AK-47.
 
*The system names of AK-47 Gold, AK-47 Red Edition and AK-47 HQ are ''g_ak47'', ''ak47red'' and ''ak47hq''. However, the textures show that those weapons are based on AKM, not AK-47.
  +
**For ''[[Counter-Strike Nexon: Zombies]]'', the Gold version is still named AKM Gold.
*When firing the weapon, a bullet model can be seen clearly when the chamber ejects the bullet. But weirdly, when firing the last round the bullet is still attaches in there instead of going out. This also happens to its counterpart, the [[HK416]].
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*When firing the weapon, a bullet model can be seen clearly when the chamber ejects the bullet. Oddly when firing the last round, the bullet is still attached in there instead of going out. This also happens to its counterpart, the [[HK416]].
*Before the [[Free Update]] patch, this weapon used to have level restriction. The players must achieve the required level (depends on each region) or higher to purchase it.
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*Before the [[Free Update]] patch, this weapon used to have a level restriction. The players must achieve the required level (depending on each region) or higher to purchase it.
 
**For Taiwan/Hong Kong region, this weapon now becomes default after the Free Update.
 
**For Taiwan/Hong Kong region, this weapon now becomes default after the Free Update.
 
==External links==
 
*[[Wikipedia:AKM|AKM]] at Wikipedia.
 
   
 
{{weapons}}
 
{{weapons}}

Revision as of 14:34, 2 May 2020

CSO


AKM (Avtomat Kalashnikova Modernizirovanniy, Russian: Автомат Калашникова Модернизированный, English: Modernize Kalashnikov's Automatic) is a weapon in Counter-Strike Online.

Overview

In Taiwan/Hong Kong region, this weapon becomes a default weapon in all player's inventories after the Free Update. In other regions, they only removed the level restriction.

The AKM is the improved version of the AK-47. It was first introduced in 1959 and served the Soviet Army until it was replaced by the AK-74. Nowadays, the AKM is still in service with the former Soviet states and many third world countries and is also widely used by the Terrorists. It is one of the most common weapons in the battlefield.

Advantages

  • High damage
  • Low recoil
  • High accuracy
  • Cheap
  • High rate of fire
  • Short reload time
  • Purchasable with game points
  • Free (Taiwan/Hong Kong region)

Disadvantages

  • Purchasable only by Terrorists
  • Rather loud, can reveal position
  • Quite heavy
  • Low knockback and stun power
  • Can run dry easily

Comparisions

M4a1hk416

Positive
  • Higher damage (+2)
  • Shorter reload time (-0.5 seconds)
  • Cheaper in-game cost (-$600)
Neutral
  • Same clip size (30/90)
  • Purchasable by points
  • Same rate of fire (91%)
Negative
  • Higher recoil (+13%)
  • Heavier (+2%)
  • Less accurate (-5%)
  • More expensive ammo cost (+$20)
  • Cannot attach silencer

Ak47 icon

Positive
  • Lower recoil (-2%)
  • Lighter (-2% speed reduction)
  • Higher accuracy (+2%)
Neutral
  • Same rate of fire (91%)
  • Same price ($2,500)
  • Same magazine capacity (30/90)
  • Same reload time (2.5 seconds)
  • Same ammo type (7.62 NATO)
  • Purchaseable only by Terrorists
  • Purchasable by game points, except Taiwan/Hongkong region
Negative
  • Lower damage (-1%)

Gallery

Firing sound

Reload sound

Draw sound

Trivia

  • The in-game model isn't that of a true AKM, but actually an AK-47 modernized with elements of the AK-103.
  • 'Avtomat' means assault rifle or automatic rifle.
  • The English translation for the AKM, is Kalashnikov Modernized Automatic Rifle.
  • This weapon used to be an alternate skin for the AK-47 before it was officially released.
  • The texture is actually wrong: the selector switch is still on safe mode, so the gun cannot fire. This mistake also can be found in AKM Gold, AK-47 HQ, AKM Red and AK-74U.
  • The reload animation is similar to AK-47, with some few fixes.
  • The system names of AK-47 Gold, AK-47 Red Edition and AK-47 HQ are g_ak47, ak47red and ak47hq. However, the textures show that those weapons are based on AKM, not AK-47.
  • When firing the weapon, a bullet model can be seen clearly when the chamber ejects the bullet. Oddly when firing the last round, the bullet is still attached in there instead of going out. This also happens to its counterpart, the HK416.
  • Before the Free Update patch, this weapon used to have a level restriction. The players must achieve the required level (depending on each region) or higher to purchase it.
    • For Taiwan/Hong Kong region, this weapon now becomes default after the Free Update.