Alice is an American political family's daughter who is training to be a field medic when she grows up. Though Alice does not belong to any faction, she chooses to help the losing faction. She is also known to hate war as she hopes that war will one day be terminated.
In Metal Arena Mode, Alice belongs to the support class which uses light machine guns such as the QBB-95, HK 23E and MG36. In other modes, she can use any weapons and can freely join the Counter-Terrorists or the Terrorists.
Recovers 50% of total HP including surrounding allies.
15 Seconds
NHP: Spiritual
Increases attack power and defense including surrounding allies, healing radius and power increases significantly.
30 Seconds
Auto Guard
Recovers health and increases defense when player receives a critical hit or a headshot.
Passive
Optical Concealment
Alice becomes half-invisible and recovers HP slowly. Movement speed will be increased significantly. Attacking or using skills will lose the invisibility.
35 Seconds
Status
Level
Strength
Attack Power (%)
1
400
70
2
450
88
3
500
106
4
550
124
5
600
142
6
650
160
7
700
178
8
750
196
9
800
214
10
850
232
11
900
250
12
950
268
13
1000
286
14
1050
304
15
1100
322
16
1150
340
17
1200
358
18
1250
376
Gallery
In-game model, red faction
Ditto, blue faction
Shop model
Buy icon
Alice in red faction
Ditto, buy icon
Alice in blue faction
Ditto, buy icon
Alice promotional poster
Alice gameplay
Model
Skill upgrade menu
Alice's Totem ability sprite
Trivia
Alice's hand models are different from the others.
The selection icon shows Alice with a QBB-95 in the map Metal Gate.
There is an alternative version of this model which is exclusive to Counter-Terrorist.
This is the first character that doesn't have counterpart.