Editing BALROG-XI 0 You do not have permission to edit this page, for the following reasons: The action you have requested is limited to users in one of the groups: Users, FANDOM Staff, FANDOM Helpers, Wiki Managers, Content Team Members. Please log in to edit this wiki.Joining Counter Strike Online Wiki is free, and it only takes a minute.We hope that you sign in, and become a member of the community!Click here to log in or create an account more + You can view and copy the source of this page: {{Gunbox |image = {{grade|rare|[[File:BalrogXI.png|BALROG-XI]]}} |altername = God Eliminator |type = [[Shotgun]] |designer = [[Aegis Institute]] |source = [[Mileage Auction]] |origin = Italy |ammotype = [[File:12.G_AHE.png|link=12G AHE]] |magazine = 7 / 32 |zombiez = 14 |damage = <span style="color:darkorange">78</span> / 23 |accuracy = N/A |recoil = <span style="color:darkorange">42</span>% |rateoffire = <span style="color:green">82</span>% |weightloaded = <span style="color:blue">4</span>% |stun = 71% |addon = [[File:balrog11.png|Balrog Charging System]] |fire = Semi-auto |used = [[File:Ct_icon.png|link=Counter-Terrorist]][[File:Tr_icon.png|link=Terrorist]] |system = ''balrog11''<br>''balrog11b'' |price = $5750 |variant =[[File:Balrog11_blue.png|BALROG-XI BLUE]] [[File:Balrog11paintpoison.png|BALROG-XI Poison]] [[File:Balrog11wc.png|BALROG-XI World Championship]] |knockback = 13% |gradeA = {{pgrade|BN}} |gradeB = {{pgrade|AZ}} |gradeC = {{pgrade|AS}} |damageB = 78 / 406 |damageC = 164 / 1528 }} :''For the original version, see [[XM1014]]''. [[File:Room_restrict_shotgun.png]]'''BALROG-XI''' or '''BALROG-11''' is a [[shotgun]] from the [[BALROG Series]] in ''[[Counter-Strike Online]]''. ==Overview== {{Parts}} Based on the [[XM1014]], BALROG-XI is an auto shotgun that is developed by [[Aegis Laboratory]]. The much-touted '''Balrog Charging System''' will generate an incendiary round for each four shells shot in quick succession, with a maximum of seven incendiary shells which can be used as secondary fire. :''Details: Charges a special bullet upon continuous fire, which can be used for a special attack by right-clicking. The special attack does damage to the cone-shaped area in front of you. Special Attack Damage: 23 (Normal), 406 (Zombie), 1528 (Scenario)'' ===Advantages=== *High damage, especially in secondary fire mode *High rate of fire *Very high stun power to zombies *Very short reload time for a shotgun *Can do wide-spread explosive shots *Explosive shots deal high damage to zombies and can knock zombies away, specially in mid-air *Good for destroying obstacles *Explosive shots' damage doesn't decrease over range ===Disadvantages=== *Expensive price and ammunition costs *Just like most shotguns, no penetration on normal shots *Easily runs dry due to its rate of fire and low magazine capacity *Have to shoot 4 bullets to obtain an explosive ammo *Explosive shot cannot perform headshot kills except with [[concentrated fire]] *Cannot be shot underwater *Limited range when using explosive shot *Obtainable through [[Find the Zombies]] event only (BLUE edition) ==Events== <tabber> RED= *South Korea: 14 May 2013. *Taiwan/Hong Kong: 5 June 2013. *China/Japan: 5 June 2013. *Indonesia: 26 February 2014. *Singapore/Malaysia: 9 April 2014. *CSN:Z: 23 September 2014. *Vietnam: 26 March 2015. |-| BLUE= *South Korea: 24 July 2014. *Taiwan/Hong Kong: 5 August 2014. *China/Japan: 6 August 2014. *Indonesia: 7 January 2015. *Vietnam: 4 June 2015. </tabber> ==Tips== <tabber> Overall= *This weapon is a proper replacement for those who like to use XM1014. *BALROG-XI's explosive shot can deal tremendous damage to zombies and obstacles. *You can shoot the explosive ammo while reloading. *An explosive ammo will be obtained after firing 4 pellets continuously. *The maximum of explosive ammo obtainable is 7. *It can take down barriers real fast with just some explosive shots. *Explosive shots' damage doesn't decrease over range in comparison with the [[Black Dragon Cannon]]. Furthermore, it has longer range but lower area spread than the latter one. |-| Classic Battle= *Not recommended for use in Original due to the lack of accuracy, useless in far range, massively expensive and low spare ammunition. *In addition, BALROG-XI's explosive shot damage has been reduced a lot. Need at least 2-3 explosive shots to take down a single target, even though in point blank. *However, BALROG-XI is very useful in closed-area maps such as [[747]], [[Dust2A]], [[Roof]] or [[Gallery]]. |-| Zombie Mods= *Functions as XM1014 with additional firing mode. *Keep an eye on your reserve ammo count. *1 round of explosive shot to the body can deal about 500 ~ 1000 damage to zombies, depends on the range. *Aim for the head with explosive shot for a massive damage of over 1000 ~ 1500. *Recommended to keep at least 2-3 explosive rounds in case of emergency situations. *Explosive shot's damage will be higher, if the target is closer. *Explosive shots have a high knock-back power but also a low stun power, so it is recommended to keep an appropriate distance. *Use the explosive shots toward host zombies, as they mostly have lower health or to send zombies in mid-air flying away, specially [[Light zombie]]s or [[Sting Finger]]s. *Note that explosive shots cannot be combined with [[Deadly Shot]], so use it carefully. |-| Scenario= *BALROG-XI can take down barriers easily with explosive shots so make sure you have enough ammo. *Keep your explosive rounds stocked in case of overwhelming zombies incoming so that you can escape easily. *7 bullets from explosive shots can deal 41000 damage to bosses, provided that the firepower has been maxed. *The Balrog Charging System is strong enough to kill zombies even without upgrading the attack power. *Keep an eye on your money in the beginning 600 rounds of BALROG-XI can burn out $9750. *Explosive shots are useful for battling mini [[bosses]] especially for [[Deimos]] and [[Ganymede]]. They are also useful for fighting bosses which have very high armor such as [[Revenant]]. *Explosive shots can penetrate through bodies but not walls. *Don't use BALROG-XI to fight against [[Kraken]] as it is immune to the explosive shots. </tabber> ==Comparison to [[XM1014]]== [[File:M4_icon.png|link=XM1014]] ===Positive=== *Higher rate of fire (+6%) *Can do wide spread explosive shots *Additional explosive rounds *More effective against zombies ===Neutral=== *Same damage (52) *Same weight (4% speed reduction) *Same magazine size (7) ===Negative=== *More expensive (+$2750) *Available for limited time only ==Gallery== <tabber> Original= <gallery widths="200" spacing="small" captionalign="center" bordersize="none" bordercolor="transparent"> File:Balrog11_viewmodel.png|View model Balrog-XI_viewmdl_reload.png|Ditto, reload 581185_394132207372401_1201342287_n.jpg|World Model balrog11.gif|Store preview File:4620733749288501546.jpg|In-game screenshot File:Balrog11_screenshot_china.jpg|Balrog Charging System bl11kp.jpg|South Korea poster Balrog 1-1.png|[[Gerard]] with BALROG-XI File:Balrog11_poster_tw.png|Taiwan/Hong Kong poster File:Balrog11_taiwanposter_resale.png|Ditto, resale File:Allforplayer_japan_balrog_janus_resale_poster.png|Japan resale poster File:Balrog11_chinaposter_resale.png|China resale poster File:Balrog11_poster_sgp.png|Singapore/Malaysia poster File:Grandresellsuper600x300.png|Ditto, resale 1393300972_incso_20140221_20140226_patchdesign-megaxus_v2.jpg|Indonesia poster File:RESKULOG.png|Ditto, resale File:Sieuvukhi_606x295.png|Vietnam poster File:Balrog11csnz.jpg|CSN:Z poster muzzleflash29.gif|Muzzle flash balrog11-spr.PNG|HUD icon File:Balrog11codeabox30p.png|BALROG-XI with 30 [[Code A Decoder]]s + [[Code Box]]es File:Balrog11codeabox100p.png|BALROG-XI with 100 Code A Decoders + Code Boxes File:Balrog11codebbox100p.png|BALROG-XI with 100 [[Code B Decoder]]s + Code Boxes File:Balrog11decoderbox100p.png|BALROG-XI with 100 [[Advanced Code Decoder]]s + Code Boxes File:Ball11mileageset.png|BALROG-XI (100 days) + [[Mileage Decoder]] Box (up to 50 units, 10 days) + EXP/Points bonus (up to 500%) 2015_0925_1403_28_0.jpg|Obtained from Bingo </gallery> [[File:INCSO Balrog XI Preview|425px|left]] [[File:CounterStrike Online Balrog-XI Gameplay|425px|left]] {{clear}} |-| BLUE= <gallery widths="200" spacing="small" captionalign="center" bordersize="none" bordercolor="transparent"> File:Balrog11_blue_viewmdl_bcs.png|View model File:Balrog11_blue_worldmdl_hd.png|World model File:Balrog11_blue_korea_poster.png|South Korea poster File:Balrog_blue_taiwan_poster.png|Taiwan/Hong Kong poster File:Balrog11_blue_china_poster.png|China poster File:Balrog_blue_japan_poster.png|Japan poster File:Balrog_Blue(1).png|Vietnam poster File:Balrog11blue_ingamess.jpg|In-game screenshot </gallery> [[File:Counter Strike Online China BALROG BLUE Series Trailer|left|425px]] [[File:카스온라인 발록11 발샷 블루 CSO BALROG-XI BLUE|left|425px]] {{clear}} |-| Poison= <gallery widths="200" spacing="small" captionalign="center" bordersize="none" bordercolor="transparent"> File:Balrog11poison_viewmodel.png|View model File:Fabextrabalrog11setweaponpaiontpoison.png|Confirmed Set File:Poisonpaintkr.jpg|South Korea poster File:Bal11poisontwhk.png|Taiwan/Hong Kong poster File:Bal11poisonchina.png|China poster File:Bal11poisonscreen.jpg|In-game screenshot </gallery> [[File:Counter-Strike Online China Trailer - Ultimax 100 & Poison Paint|425px|left]] [[File:CSO Poison Paint (BALROG 3 and BALROG 11)|left|425px]] [[File:CSO Poison Balrog Balrog-III & Balrog-XI-1460003208|left|425px]] {{clear}} |-| CSO WC= <gallery widths="200" position="center" spacing="small" captionalign="center" bordersize="none" bordercolor="transparent"> balrog11wc viewmodel.png|View model balrog11wc hud.png|HUD icon </gallery> </tabber>[[File:Balrog11_draw.ogg]] Drawing sound [[File:Balrog11_insert.ogg]] Inserting sound [[File:Balrog11-1.ogg]] Shooting sound [[File:Balrog11-2.ogg]] BCS shooting sound ==Trivia== *A new muzzle flash was created for this weapon. *When an explosive shell is charged, it uses the [[BALROG-IX]]'s charging sound effect. *Its secondary fire mode is similar to the [[Black Dragon Cannon]]'s primary shot, except that BALROG-XI has a longer range albeit smaller area spread. *This is the second [[BALROG Series|BALROG weapon]] in which the Balrog Charging System is activated manually after [[BALROG-I]]. *The word "BALROG XI" can be seen on the shotgun's receiver when reloading or drawing. *The word "BCS System" is printed on the buttstock, however it's hard to see in normal circumstances. *When shooting the explosive shot, a different shotgun shell model is ejected. *Unlike the original [[XM1014]], BALROG-XI has a 'muzzle brake' for emitting Balrog Charging System at the end of the barrel and an additional unused railing system on top of the barrel. {{Weapons}} Templates used on the current version of this page: Template:! (view source) Template:Clear (view source) Template:Grade (view source) Template:Gunbox (view source) Template:Key (view source) Template:Linear-gradient (view source) Template:Navbar (view source) Template:Navbox (view source) Template:Navbox subgroup (view source) Template:Parts (view source) Template:Pgrade (view source) Template:Weapons (view source) Return to BALROG-XI. Edit summary Preview Mobile Desktop Show changes