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Weapon Equipment Ammunition Map Character Item Set


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Studio icon.png Original 2.png Team deathmach 2.png Death.png Basic.png Gun 2.png Botzombi.png Zombi.png Hotzombiexpand.png Zombie hero.png Zombie3z.png Zombieannihilate.png Zombi4.png
Zombie scenario.png Humanscenario.png Allstar icon.png Playroom.png Zombieshelter.png Zombiescape.png Funmode.png Zombiegiant.png Pve.png Zombietouchdown.png Prophunt.png Partnermode.png Zhe.png
Zombi5.png Scenariotx.png


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Valve CorporationNEXON Corporation

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Did you know that...

  • ...the default factions use the models from Condition Zero?
  • ...the steel on Origin Regular Zombie's back can be found in Abyss map?
  • ...the spikes on JANUS weapons grow longer when the JANUS form is activated?
  • ...Spetsnaz has different stats than other default factions?
  • ...the classic weapons takes the animations from CS1.6 while some of the models from Condition Zero and Source?
  • ...the BALROG Charging System of BALROG-V is deactivated when the user switches to other weapons?
  • ...Origin and Host zombies in Zombie Darkness share the same model?
  • ...BALROG-V's Charging System can also be activated by firing at the same teammate?
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