Counter Strike Online Wiki

For original version, see Divine Blaster.

Doom Blaster is an Epic grade Equipment in Counter-Strike Online.


This weapon is obtainable from Epic Decoder.

A demonic weapon, forged in the depths of hell. Allows the wielder to fire 60 scatter-shot rounds, summon Decimation Wings to burn enemies who approach, and draw energy from the wings to blast foes with Doomsday Strike.

  • Notify crosshair when successful hit
  • Special Mode: Decimation Wings: Using the energy gathered over a certain amount, right-click to create wings of decimation to burn nearby enemies. When the wings end, if enough energy is consumed, a Doomsday Strike is fired.


  • Decimation Wings instantly take damage upon activation
  • Faster energy recharge
  • +10 initial ammunition
  • Faster reload
  • Higher damage


  • Faster energy consumption


  • Decimation Wings cancels the slow effect when deployed.
  • Deals 6 damage in Normal mode, 330 in Zombie mode and 433 in Scenario mode
  • Decimation Blow deals 103 damage in Normal mode, 8172 damage in Zombie mode and 36,750 damage in Scenario mode. Deals explosive blast to nearby enemies.


  • Decimation Wing: Consumes energy and burns surroundings
  • Doomsday Strike: Can be cast while using Decimation Wing (special FX). Can be used by reloading or right-clicking the mouse. Fire forward to deal explosive damage

Blaster Blueprint[]

Winggunex craft

The blueprint of the blaster is for Divine Blaster holders or Doom Blaster (unlimited). Only holders can purchase.

  • You can only purchase once per account.
  • Can only be used during the event period


Release date[]

  • South Korea: 6 April 2023

Comparison to Divine Blaster[]

  • Higher damage (+43 in Normal, +31 in Zombie, +593 in Scenario)
  • Higher rate of fire (+1%)
  • Larger clip capacity (+10)
  • Shorter reload time (-1.0 second)
  • Rarer
  • Shorter Blaster mode


Shoot sound



  • The weapon design is very similar to the Unmaker from Doom 64.
  • The idle animation of this weapon wont perform untill the users perform any interaction on the weapon other than drawing animation.