Icon |
Skill |
Description
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Precision Aiming |
When shooting, the headshot probability is increased.
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Summon Hellhound |
Summons 1 Hellhound drone and fights together. The drone attacks the enemy with a certain percentage of weapon damage.
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Recovery |
Instantly recovers health.
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Ammo Creation |
Immediately creates a spare ammunition for the currently held weapon.
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Teach |
Executes a slash attack of a certain degrees in front of the character. Inflicts weapon damage and knockback to all enemies within the range.
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Charged Grenade |
When used, the thrown weapon cooldown is initialized immediately.
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Guided Missile |
Small guided missiles are fired and automatically select the area around the designated enemy and deal damage.
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C4 |
When used, immediately place C4 where the player is standing. C4 explodes after several seconds, inflicting explosive damage to all enemies within radius.
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Improved Grenade |
When used, the grenade fires sequentially at intervals of several seconds to the point where the crosshair is located. The grenade deals damage to all enemies within the radius.
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Double Tap |
For a certain amount of time, all attacks go into the headshot.
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Forward Attack |
If you use a skill, the damage dealt to the enemy increases by for several seconds after rolling.
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Precision Hit |
All attacks are critical for a certain period of time.
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Running |
Moving speed increases for a certain time.
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Avoid Emergency |
When using, every time you roll for 10 seconds, recover HP.
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Medic |
For a certain period of time, heals allies nearby player and his/her HP.
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Ammunition Supply |
Creates an ammunition recovery body that can charge ammunition in front of the player.
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Cooling Time |
When used, all active skill cooldowns except for this skill are initialized. Party members reduce active skill cooldown.
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Detector |
When used, a circular wave that spreads around the player occurs. Enemies exposed to this wave will receive all damage for a certain period of time.
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Energy Bomb |
Fire an energy bullet. Inflicts damage and knockback of weapon damage around the area.
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Penetrating Shots |
Fire a penetrating bullet in the aimed direction for a certain period of time to inflict weapon damage.
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Grenade Launcher |
Fire a grenade to inflict weapon explosive damage to an enemy.
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White Tiger |
Summons a white tiger rushing forward and inflicts weapon damage to all enemies that collide. It can be used when hitting 10 shots.
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Ghost Knight |
Summons a ghost knight rushing forward and inflicts weapon damage to all enemies that collide.
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Black Dragon |
Summons an ascending fire dragon to inflict weapon damage to an enemy. It can be used when hitting 8 shots.
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Phoenix Shot |
Inflicts fire and weapon damage with the energy of the Phoenix.
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Laser Shot |
Inflicts weapon damage to an enemy through a powerful laser attack.
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Chain Lightning |
Inflicts an electric attack on adjacent enemies to deal damage of weapon damage.
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Accelerator |
For a certain period of time, the rate of fire and the reloading speed of the weapon are reduced.
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Flame Radiation |
Fire a flame of weapon damage to the front for several seconds.
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Poke |
Poke in front of the character to inflict an attack reaching weapon damage.
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Rotatory Slash |
Performs an attack that rotates 360 degrees around the character, inflicting weapon damage to all enemies within range.
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Thorn |
Reflects all melee attacks for a certain period of time, inflicting damage equivalent to weapon damage.
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BALROG's Breath |
Inflicts a fan-shaped range attack in the front to inflict weapon damage. Each time an enemy dies through the skill, the cooldown decreases.
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Magnum Missile |
Inflicts a fan-shaped range attack in the front, inflicting damage of weapon damage.
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Blood Grenade |
When used, a blood-filled grenade is fired in front of it to deal damage and knockback of weapon damage.
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THANATOS |
Installs a rotating blade trap at the specified location for several seconds. Inflicts weapon damage over time to enemies adjacent to the blade.
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Vampire |
Vampire mode is activated for a certain period of time when used. During this period, weapon damage inflicted to an enemy is restored to health.
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Light Weight |
When using, the movement speed increases for a certain period of time.
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Net Bomb |
Fire a net bomb, making the enemy hit by no movement.
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Continuous Stab |
Perform a stabbing attack several times, inflicting an attack equal to weapon damage to all enemies in the range.
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Bang |
Inflicts damage and knockback to the enemy.
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Flamethrower |
Fire attack, inflicting weapon damage to all enemies in range.
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Red Dragon |
Summons a red dragon over the player's head. Red dragon inflicts a flame attack of weapon damage in front of the player for a certain period of time.
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Precision Aim |
Charge power for the amount of time you aim. Depending on the charged power, it deals damage of weapon damage.
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Gunkata |
Inflicts weapon damage to all enemies in the range while entering the skill. At the end, the shockwave skill is automatically performed.
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Shockwave |
Generates a shock wave that causes a strong knockback around the player to retreat surrounding enemies.
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Charged Shot |
Charge power for the amount of time you aim. Depending on the charged power, you can shoot as of weapon damage.
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Tactical Scan |
When used, a circular wave spreading around the player occurs. Enemies exposed to the wave will share the player's attack for a certain period of time.
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Explosive Arrow |
When hit, it explodes and fires an arrow that deals damage as of weapon damage around it.
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