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Karma system
Zombie meter

Karma is a feature added to Zombie Hero and Zombie Z.

Overview[]

Karma gauge accumulates cumulatively in man-to-man action during play progress. The acquired karma can be used either when you are a human or zombie. There is a step-by-step bonuses, you can use the shortcut key 'F1' at the desired stage when a specific karma level is charged.

  • Level 1 (Zombie Hero): Random Weapon Draw
  • Level 1 (Zombie Z): Earn maximum dollar immediately
  • Level 2: Can become a Sidekick
  • Level 3: Can become a Hero

24 September 2020 Update[]

Karma system update
  • Both zombie/human factions can accumulate karma gauge.
  • Karma cannot be accumulated overtime, it has to undergo scoring method including kill/assist/infections/dealing/taking damages
In Zombie Z, karma also provides the sub-effect halfway by those following:
  • Karma stage 0.5: Either human or zombie, you can chose weapons/zombie types that is 5 level higher than your current level.
  • Karma stage 1.5: Either human or zombie, you can chose weapons/zombie types that is 10 level higher than your current level.
  • Karma stage 2.5: Humans can acquire all human mutations, Zombies can acquire all zombie mutations.
Zombie Karma function added
  • Zombie Karma Stage 1: 7 second ignore knockback and stun from normal weapons
  • Zombie Karma Stage 2: Becomes Hero Zombie by random (does not work if zombie restriction is Normal Zombie only), invincible to damage, knockback, stun (not include special weapon interruption effects)
  • Zombie Karma Stage 3: Revive as human (Available after Virus detoxification ended)

Release date[]

  • South Korea: 25 April 2019.
  • CSN:Z: 15 May 2019.

Gallery[]

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