M1 Garand is a Advanced-grade semi-automatic rifle in Counter-Strike Online.


This semi-automatic rifle uses 8 rounds of 7.62 NATO bullet loaded in en-bloc clips. It is incomparable efficiency to take out enemies with little effort spread terror during the World War II.


  • High damage
  • High accuracy
  • Decent recoil
  • Fast reload


  • Expensive
  • Low rate of fire
  • Cannot be reloaded until all bullets have been depleted
  • Heavy weight



  • When ejecting the magazine, the sound that it emits can be heard by surrounding players, compromising your position.

Release date

This weapon was released alongside World War II Weapons Event on:

  • South Korea: 18 September 2014.
  • Taiwan/Hong Kong: 7 October 2014.
  • China: 1 October 2014.
  • Japan: 8 October 2014.
  • Indonesia: 20 January 2016.

This weapon was released through Craft system on:

  • CSN:Z: 12 March 2015.
  • Vietnam: 26 March 2015.


Kingdom Rifle

This is a semi-automatic rifle that uses 8 7.62mm bullets. It is made with a rifle skin.


M1garand clipin1

Inserting new magazine

M1garand clipin2

Taking out old magazine


Shooting sound


Ditto, last shot

M1garand shoota empty

Ditto, empty

Counter-Strike Online China World War II Set B Trailer

Counter-Strike Online China World War II Set B Trailer

CSO Korea- M1 Garand Gameplay M1 加蘭德 武器測試 2014 09 20

CSO Korea- M1 Garand Gameplay M1 加蘭德 武器測試 2014 09 20


  • This weapon is the first semi-automatic rifle in Counter-Strike Online. This is also the first weapon which cannot be reloaded with spare clips in the chamber, it has to be fully depleted in order to do so.
  • This is the third weapon which has a sling attached after Lightning AR-1 and Mosin-Nagant.
  • The M1 Garand was once planned to be able to aim down sights as its alternate fire mode. This feature was however, cut from the rifle, yet animations for transition into aiming down the iron sights, shooting and ejecting the en-bloc clip remain in the model files.
    • M1 Garand was going to be the first in-game rifle to ever be able to aim down sights, but it was then replaced by the RPG-7.
    • Sometimes, there's a visual glitch where the user will withdraw the weapon while aiming down sights. It can stay like that as long as the user keeps holding secondary function button (RMB by default), however it can not shoot during the glitch.

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