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{{Template:Gunbox
 
{{Template:Gunbox
 
|altername = M4A1 Buff
 
|altername = M4A1 Buff
|image = [[File:Event.png|left|This weapon can be obtained during special events only]]
+
|image = {{Grade|trans|[[File:M4a1darkknight.png|M4A1 Dark Knight]]}}
[[File:M4a1darkknight.png|M4A1 Dark Knight]]
 
[[File:Ct_icon_small.png|left|link=Counter-Terrorist]][[File:Tr_icon_small.png|right|link=Terrorist]]
 
|game = [[File:Cso_logo_small.png|link=Counter-Strike Online]]
 
 
|type = [[Assault rifle]]
 
|type = [[Assault rifle]]
|date = '''South Korea'''<br>17 September 2015
 
 
'''Taiwan/Hong Kong'''<br>22 September 2015
 
 
'''China'''<br>23 September 2015
 
 
'''Japan'''<br>30 September 2015
 
 
'''CSN:Z'''<br>14 December 2015
 
 
'''Indonesia'''<br>3 February 2016
 
 
|origin = [[File:Us flag now.png|25px|United States of America]]
 
|origin = [[File:Us flag now.png|25px|United States of America]]
|source = [[Transcendence Piece]]/[[Transcendence Decoder|Decoder]]
+
|source = [[Transcendence Decoder]]
  +
|knockback = 9% / 10%
|recommended = [[File:Zombie_original_1.png|link=Zombie Mods]][[File:Zombie_scenario.png|link=Zombie Scenario]]
 
  +
|stun = 50%
|knockback = <span style="color:red">Low</span>
 
|stun = <span style="color:green">High</span>
 
 
|magazine = 50 / 90
 
|magazine = 50 / 90
 
|fire = *Automatic
 
|fire = *Automatic
 
*Semi-auto
 
*Semi-auto
 
|ammotype = [[File:.50bmg.png|link=.50 BMG]]
 
|ammotype = [[File:.50bmg.png|link=.50 BMG]]
|addon = [[File:Buffm4_desc.png|100px|Semi-automatic]]
+
|addon = [[File:Buffm4_desc.png|center|Penetration Mode]]
|used = [[File:Ct_icon.png|link=Counter-Terrorist]]
+
|used = [[File:Ct_icon.png|link=Counter-Terrorist]][[File:Tr_icon.png|link=Terrorist]]
[[File:Tr_icon.png|link=Terrorist]]
 
 
|price = $6500
 
|price = $6500
  +
|gradeA = {{Pgrade|SN}}
|damage = *<span style="color:green">30</span>
 
  +
|gradeB = {{Pgrade|AN}}
*<span style="color:orange">43</span>
 
  +
|gradeC = {{Pgrade|AN}}
  +
|damage = 22 / 40
  +
|damageB = 90 / 184
  +
|damageC = 124 / 184
  +
|zombiez = 24
  +
|multiA={{Pgrade|multiplier|+3.00}}
  +
|multiB={{Pgrade|multiplier|×2.00}}
  +
|multiC={{Pgrade|multiplier|×2.65}}
 
|accuracy = <span style="color:blue">90</span>%
 
|accuracy = <span style="color:blue">90</span>%
 
|recoil = *<span style="color:yellow">16</span>%
 
|recoil = *<span style="color:yellow">16</span>%
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|weightloaded = <span style="color:blue">4</span>%
 
|weightloaded = <span style="color:blue">4</span>%
 
|reloadtime = 2.0 seconds
 
|reloadtime = 2.0 seconds
|variant =[[File:M4a1darknight2.jpg|110px|M4A1 Overlord]]
+
|variant =[[File:Buffm4tw.png|Tyrant]][[File:Darknight6icon.png|Expert]]
 
|system = buffm4
 
|system = buffm4
 
}}:''For the original version, see [[M4A1]]''.
 
}}:''For the original version, see [[M4A1]]''.
   
'''M4A1 Dark Knight''' is a special [[assault rifle]] in ''[[Counter-Strike Online]]''.
+
[[File:Buff.png]]'''M4A1 Dark Knight''' is a {{Color|gold|Transcendent}} [[assault rifle]] in the [[Transcendence Series]].
   
 
==Overview==
 
==Overview==
  +
:
:''Can be exchanged by collecting 888 [[Transcendence Piece]]s or through [[Transcendence Decoder]], [[Top 50 Decoder]] and [[Top 50 Unlimited Decoder]]''.
 
   
 
A special assault rifle chambered with 50 rounds of [[.50 BMG]]. Its secondary fire mode focuses on penetration power. If in possession, the user will be granted the following buffs:
 
A special assault rifle chambered with 50 rounds of [[.50 BMG]]. Its secondary fire mode focuses on penetration power. If in possession, the user will be granted the following buffs:
 
*Increases the duration of [[Deadly Shot]] in [[Zombie Hero]] by 1 second.
 
*Increases the duration of [[Deadly Shot]] in [[Zombie Hero]] by 1 second.
*Firepower is increased 5 levels at the start of the round for all players in [[Zombie Scenario]] mode (max level does not increase).
+
*Increases starting Attack to Level 5 for all players in [[Zombie Scenario]] mode.
*+200% EXP to the owner.
+
*+10% EXP to the owner.
*+50% EXP to the other players in the room.
+
*+5% EXP to the other players in the room.
 
*Unlimited spare ammo in Scenario modes.
 
*Unlimited spare ammo in Scenario modes.
  +
*Hitmarkers appear for successful hits.
*Allows hit-markers function.
 
   
 
===Advantages===
 
===Advantages===
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*Fast reloading time
 
*Fast reloading time
 
*Light weight
 
*Light weight
*Boast a number of benefits 
+
*Grants a number of benefits 
 
*Low recoil, especially in B mode
 
*Low recoil, especially in B mode
 
*Displays hit-markers to support accuracy
 
*Displays hit-markers to support accuracy
  +
*Boasts a number of benefits
 
*High magazine size
 
*High magazine size
  +
*Can be enhanced
   
 
===Disadvantages===
 
===Disadvantages===
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*Obtainable through item collection only
 
*Obtainable through item collection only
 
*Low spare ammo, except in Scenario modes
 
*Low spare ammo, except in Scenario modes
 
==Release date==
 
*South Korea: 17 September 2015.
 
*Taiwan/Hong Kong: 22 September 2015.
 
*China: 23 September 2015.
 
*Japan: 30 September 2015.
 
*CSN:Z: 14 December 2015.
 
*Indonesia: 3 February 2016.
 
   
 
==Tips==
 
==Tips==
 
 
;Overall
 
;Overall
 
*Whenever a player shoots with the secondary fire mode, tracer rounds can be seen no matter if they passed through an object or not.
 
*Whenever a player shoots with the secondary fire mode, tracer rounds can be seen no matter if they passed through an object or not.
*Do not use in a wide area if being chased zombies, especially at the secondary fire. Because M4A1 Dark Knight is not suitable to attack the enemy in the wide area. This weapon will be more effective when the enemy is on the line.
+
*Do not use its secondary fire if being chased. Switch to a secondary or use its primary fire. Its secondary fire is best used if enemies are walking in a straight line.
*When an enemy approaches and close with you, use the primary fire mode to attack. Because the RoF of secondary fire slower than primary fire.
+
*When an enemy gets too close, use its primary fire. Its rate of fire is higher than its secondary fire.
  +
*After enhanced, the damage being tremendous and can kill the zombie with easily
   
 
; [[Zombie Scenario]]
 
; [[Zombie Scenario]]
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*Same reloading time
 
*Same reloading time
 
*Has buff and hit marker functions
 
*Has buff and hit marker functions
  +
*Can be enhanced
*Costly prerequisite (888 Transcendence Pieces required)
 
   
 
; Negative
 
; Negative
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|-|
 
|-|
 
M4A1=
 
M4A1=
[[File:M4a1_icon.png|right|link=Colt M4A1]]
+
[[File:M4a1_icon.png|right|link=M4A1]]
   
 
; Positive
 
; Positive
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*Has High Penetration mode
 
*Has High Penetration mode
 
*Have buff possessions
 
*Have buff possessions
  +
*Can be enhanced
   
 
;Neutral
 
;Neutral
 
*Same rate of fire in A mode
 
*Same rate of fire in A mode
 
*Same knockback power
 
*Same knockback power
 
*Same recoil in both mode
   
 
;Negative
 
;Negative
*Higher recoil in both mode
 
 
*More expensive(+$3400)
 
*More expensive(+$3400)
 
*No silence mode
 
*No silence mode
 
*Lower rate of fire in B mode (-10)
 
*Lower rate of fire in B mode (-10)
*Rarely obtained from Transcendence Decoder
+
*Rarely obtained from Decoder
 
|-|
 
|-|
 
Brick Piece V2=
 
Brick Piece V2=
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*Faster reload time in A mode
 
*Faster reload time in A mode
 
*Has High Penetration mode
 
*Has High Penetration mode
  +
*Can be enhanced
   
 
;Neutral
 
;Neutral
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*Does not have missible
 
*Does not have missible
 
</tabber>
 
</tabber>
 
==Users==
 
[[Counter-Terrorist]]:
 
*[[SAS]]: Seen in posters.
 
   
 
==Gallery==
 
==Gallery==
<gallery widths="200" position="center" spacing="small" captionalign="center" bordersize="none" bordercolor="transparent">
+
<gallery widths="200" position="center" spacing="small" captionalign="center" bordersize="none" bordercolor="transparent" >
 
File:Buffm4_viewmodel.png|View model
 
File:Buffm4_viewmodel.png|View model
File:Buffm4tw_viewmodel.png|Ditto, with a special paint
+
File:Buffm4tw_viewmodel.png|Ditto, M4A1 Tyrant
  +
File:Buffm4_d3a3.png|Expert variant
 
File:Buffak_buffm4_poster_korea.png|South Korea poster
 
File:Buffak_buffm4_poster_korea.png|South Korea poster
 
File:Akm4bufftwhk.png|Taiwan/Hong Kong poster
 
File:Akm4bufftwhk.png|Taiwan/Hong Kong poster
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INDOM4A1DARKKNIGHT.png|Indonesia poster
 
INDOM4A1DARKKNIGHT.png|Indonesia poster
 
File:Saswithm4darkknight.jpg|[[SAS]] with M4A1 Dark Knight
 
File:Saswithm4darkknight.jpg|[[SAS]] with M4A1 Dark Knight
  +
File:Dorothy art.png|[[Dorothy Dark Knight]] with M4A1 Dark Knight
 
File:Buffm4_hud.png|HUD icon
 
File:Buffm4_hud.png|HUD icon
 
M4A1 DARK KNIGHT.png|Obtained from [[event]]
 
M4A1 DARK KNIGHT.png|Obtained from [[event]]
 
2015_1214_1235_30_0.jpg|In-game screenshot
 
2015_1214_1235_30_0.jpg|In-game screenshot
File:Buffm4tw_worldmodel.png|M4A1 Overlord
+
File:Buffm4tw_worldmodel.png|M4A1 Tyrant
  +
File:Ak47_6_m4a1_6.jpg|Ditto, with AK-47 Overlord expert
  +
M4a1darkknightnb.png|No background icon
  +
Buffm4a1enhnb.png|Ditto, expert version
 
</gallery>
 
</gallery>
   
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Secondary shooting sound
 
Secondary shooting sound
   
<gallery widths="200" position="center" spacing="small" captionalign="center" bordersize="none" bordercolor="transparent">
+
<gallery widths="250" position="center" spacing="small" captionalign="center" bordersize="none" bordercolor="transparent">
 
File:Boss Chase - M4A1 Dark Knight, AK-47 Paladin, Laser Minigun, Dual Uzi
 
File:M4A1 Dark Knight and AK-47 Paladin - Counter-Strike Nexon Zombies
 
File:M4A1 Dark Knight and AK-47 Paladin - Counter-Strike Nexon Zombies
File:Boss Chase - M4A1 Dark Knight, AK-47 Paladin, Laser Minigun, Dual Uzi|
 
 
File:Previewing the M4A1 Dark Knight (Counter-Strike Online)-0
 
File:Previewing the M4A1 Dark Knight (Counter-Strike Online)-0
 
File:CSO M4A1 Dark Knight is OVERPOWERED! (Zombie Hero)
 
File:CSO M4A1 Dark Knight is OVERPOWERED! (Zombie Hero)
 
</gallery>
 
</gallery>
  +
 
{{clear}}
 
{{clear}}
   
 
==Trivia==
 
==Trivia==
 
*Similar buff effects are not duplicated if the player owns an M4A1 Dark Knight and other [[Buff Series]].
 
*Similar buff effects are not duplicated if the player owns an M4A1 Dark Knight and other [[Buff Series]].
*Players who possess the M4A1 Dark Knight will have an icon displayed next to their nicknames as well as the room name to notify the others. Furthermore, in the results board all of the players will be shown with a similar icon as a result of the additional EXP, however different for those that don't own one of the weapons.
+
*Players who possess the M4A1 Dark Knight will display an icon next to their nicknames as well as the room info to notify other players. In the game end screen, other users without Transcendence weapons will have a similar icon, indicating their experience buff.
*Both M4A1 Dark Knight and AK-47 Paladin will slightly zoom-in upon switching to their secondary fire mode, not much difference though, rather, the augment is negligible.
+
*Both AK-47 Paladin and M4A1 Dark Knight will slightly zoom-in upon switching to their secondary fire mode. This augmentation is minimal, but might be enough to disorient some users.
*The M4A1 Dark Knight is coated with an alloy that makes it shine as reflection. This can be spot whenever a player strafes from one side to another.
+
*The M4A1 Dark Knight is coated with an alloy that makes it reflect light. This can be seen whenever a player moves their mouse.
 
**This is actually a "chrome" effect that was firstly used in CSOWC Edition of [[SKULL-7]] and [[SKULL-5]]. This chrome effect is already available since the first GoldSrc engine game, ''[[Half-Life]]''.
 
**This is actually a "chrome" effect that was firstly used in CSOWC Edition of [[SKULL-7]] and [[SKULL-5]]. This chrome effect is already available since the first GoldSrc engine game, ''[[Half-Life]]''.
**It, alongside the AK-47 Paladin, glows in the dark as well.
 
 
*Its primary fire sound is similar to the [[M16A1]].
 
*Its primary fire sound is similar to the [[M16A1]].
*In Indonesia region, it is described that this weapon uses .50 BMG Evil Flare.
+
*In Indonesia region, this weapon's ammo is named as .50 BMG Evil Flare.
  +
*When fully enhanced, M4A1 Tyrant's/Dark Knight's magazine size is extended to 62.
 
==External links==
 
*[[Wikipedia:M4 carbine#M4A1|M4A1]] at Wikipedia.
 
*[[Wikipedia:Knight|Knight]] at Wikipedia.
 
   
 
{{Weapons}}
 
{{Weapons}}
[[Category:Assault rifle]]
 
 
[[Category:Weapons]]
 
[[Category:Weapons]]
[[Category:American weapons]]
+
[[Category:Assault rifle]]
[[Category:American]]
 
 
[[Category:.50 BMG users]]
 
[[Category:.50 BMG users]]
 
[[Category:Transcendent (Grade)]]

Revision as of 11:27, 16 May 2020

For the original version, see M4A1.

BuffM4A1 Dark Knight is a Transcendent assault rifle in the Transcendence Series.

Overview

A special assault rifle chambered with 50 rounds of .50 BMG. Its secondary fire mode focuses on penetration power. If in possession, the user will be granted the following buffs:

  • Increases the duration of Deadly Shot in Zombie Hero by 1 second.
  • Increases starting Attack to Level 5 for all players in Zombie Scenario mode.
  • +10% EXP to the owner.
  • +5% EXP to the other players in the room.
  • Unlimited spare ammo in Scenario modes.
  • Hitmarkers appear for successful hits.

Advantages

  • High damage in both modes
  • High accuracy
  • High rate of fire in A mode
  • Superior penetration power in B mode
  • Fast reloading time
  • Light weight
  • Grants a number of benefits 
  • Low recoil, especially in B mode
  • Displays hit-markers to support accuracy
  • Boasts a number of benefits
  • High magazine size
  • Can be enhanced

Disadvantages

  • Expensive price
  • Loud shots
  • Bullet traces expose the location of the shooter 
  • Idling sound is audible enough to be deafening
  • Obtainable through item collection only
  • Low spare ammo, except in Scenario modes

Tips

Overall
  • Whenever a player shoots with the secondary fire mode, tracer rounds can be seen no matter if they passed through an object or not.
  • Do not use its secondary fire if being chased. Switch to a secondary or use its primary fire. Its secondary fire is best used if enemies are walking in a straight line.
  • When an enemy gets too close, use its primary fire. Its rate of fire is higher than its secondary fire.
  • After enhanced, the damage being tremendous and can kill the zombie with easily
Zombie Scenario
  • Its A mode can deal around 300 ~ 400 damage per shot to bosses, while its B mode can deal roughly 450 ~ 600 damage per shot.

Comparison

Ak47paladin
Positive
  • Higher accuracy (+7%)
  • Lower recoil in B mode (-18%)
  • Higher rate of fire in both modes (+10% each)
  • Higher penetration power in B mode
  • Can perform Deadly Shot with B mode
Neutral
  • Same price ($6500)
  • Same recoil in A mode (16%)
  • Same speed reduction (4%)
  • Same ammo type (.50 BMG)
  • Same magazine size (50/90)
  • Infinite spared ammo in Scenario modes
  • Same reloading time
  • Has buff and hit marker functions
  • Can be enhanced
Negative
  • Lower damage in both modes (A mode -3; B mode -18)
  • Lower knockback power
  • No splash damage

M4a1 icon
Positive
  • Higher base damage (+1)
  • Higher accuracy (+2)
  • Lighter(+5)
  • Higher stun power
  • Higher magazine size(+20)
  • Faster reload time
  • Can be used by both faction (CT and TR)
  • Has High Penetration mode
  • Have buff possessions
  • Can be enhanced
Neutral
  • Same rate of fire in A mode
  • Same knockback power
  • Same recoil in both mode
Negative
  • More expensive(+$3400)
  • No silence mode
  • Lower rate of fire in B mode (-10)
  • Rarely obtained from Decoder

Blockar gfx
Positve
  • Higher accuracy(+2)
  • Lighter(+5)
  • Higher magazine size(+10)
  • Faster reload time in A mode
  • Has High Penetration mode
  • Can be enhanced
Neutral
  • Same damage
  • Same knockback power
  • Same stun power
  • Can be used by both faction
  • Hard to be obtained
  • Same rate of fire
Negative
  • Higher recoil
  • More expensive(+$500)
  • Does not have missible

Gallery

Primary shooting sound

Secondary shooting sound

Trivia

  • Similar buff effects are not duplicated if the player owns an M4A1 Dark Knight and other Buff Series.
  • Players who possess the M4A1 Dark Knight will display an icon next to their nicknames as well as the room info to notify other players. In the game end screen, other users without Transcendence weapons will have a similar icon, indicating their experience buff.
  • Both AK-47 Paladin and M4A1 Dark Knight will slightly zoom-in upon switching to their secondary fire mode. This augmentation is minimal, but might be enough to disorient some users.
  • The M4A1 Dark Knight is coated with an alloy that makes it reflect light. This can be seen whenever a player moves their mouse.
    • This is actually a "chrome" effect that was firstly used in CSOWC Edition of SKULL-7 and SKULL-5. This chrome effect is already available since the first GoldSrc engine game, Half-Life.
  • Its primary fire sound is similar to the M16A1.
  • In Indonesia region, this weapon's ammo is named as .50 BMG Evil Flare.
  • When fully enhanced, M4A1 Tyrant's/Dark Knight's magazine size is extended to 62.