Revision as of 00:20, 30 July 2021 by Takashyy(Message Wall | contribs)(Added the newest weapons,2 of then to be precise. Updated the "Comparison" tabble(Only have 2 Weapons, you can add more if you want, just please use autentic information about the weapons that you are comparing), added the "Other" tabble, with more info about the MG's on the game. (If something is wrong, feel free to correct it!))
Machine guns are categorized as a primary weapon. Machine guns are fully automatic and is a type of mounted or portable firearm, usually designed to fire rounds in quick succession from an ammunition belt or a large-capacity magazine, typically at a rate of several hundred rounds per minute. Mostly used in Zombie Mods, Zombie Scenario, Deathmatch and Team Deathmatch.
QBB-95 is a Chinese light machine gun that fires 75 rounds of 5.8×42mm ammunition. It is accurate in long range if fired in burst and has good rate of fire. However, it is not suitable for continuous fire due to its high recoil and spread. QBB-95 is usually used in Deathmatch and Team Deathmatch modes.
QBB-95 Extra Magazine is a modified version of the QBB-95. It shares the same performance except it can load 5 more rounds in its magazine and has 400 rounds as reserved, making it useful in Zombie Mods.
FN Minimi or M249 for American version, is a light machine gun that fires 100 rounds of 5.56×45mm NATO ammunition. It has greater recoil and bullet spread, making it ineffective in long range. It is usually used by the player in Zombie Scenario.
Veteran version for M249. Fix almost all the performance (damage, accuracy, recoil, rate of fire and weight) and added a new function: [Buttstock Knock].
HK23E is a light machine gun that is fed with 100 rounds of 5.56 NATO ammunition. It is lighter than M249 by 3% but it has lower firepower by 1%. Plus, it is cheaper than M249 and has shorter reload time.
M60E4 is a general purpose machine gun that fires 100 rounds of 7.62 NATO ammunition. It shares most of the M249 properties except it does greater damage, cheaper and shorter reload time.
MG36 is a light machine gun fed with 100 rounds of 5.56 NATO rifle cartridge in a C-MAG drum magazine. When compared to M249, it is a lot cheaper, does higher damage, has lower recoil higher rate of fire, lighter, has the ability to zoom and shorter reload time but it has lower accuracy.
MK48 is a 7.62mm light machine gun designed for US Special forces. It is fed with 120 rounds in an ammo box and comes with a usable scope. This weapon is as light as the HK23 and MG36 and much more powerful than the SKULL-7. However, it has very low rate of fire.
Izmash PKM is a moderate machine gun that is fed with 150 rounds of 7.62 NATO ammunition. It does moderate damage and can be fired in 3-round burst. However, it is expensive, has low fusillade, expensive ammo cost and takes a long time to reload.
MG3 is a general purpose machine gun that is fed with 200 rounds of 7.62×51mm NATO ammunition. It has high magazine capacity and rate of fire. It was released same along with Zombie Scenario and widely used in Zombie Mods.
M134 Minigun is a Zombie Mods-exclusive machine gun which fires 200 rounds of 7.62 NATO. It is designed exclusive for zombie battles and less effective in Original, Deathmatch and Team Deathmatch modes.
Avalanche is a science fiction machine gun which is fed with 200 rounds of 7.62 NATO bullets in a box magazine. This gun can be freely switched to A mode (High damage, low fire rate) or B mode (Low damage, high fire rate).
Daewoo Precision Industries K3 is a light machine gun resembling the FN Minimi and uses a standard 5.56 NATO cartridge. This gun replaced the MP5 as spawn primary weapon in Zombie Scenario.
M2 Browning is an American heavy machine gun fed with 250 rounds of .50 BMG used during World War II. It is deployable and can do massive damage due to its high caliber rounds.
The Browning M2HB is a mounted heavy machine gun which is usable in Decoy, Angra Nest, Threat, Urban Assault and City of Damned. This machine gun is fed with 250 rounds of .50 BMG cartridges in an ammo box. The player can use it by walking to the machine gun and press the USE button (Default: E).
SKULL-7 or M249EX is an anti-zombie version of the M249. It holds 120 rounds of 5.56mm Anti-zombie and 240 rounds as reserve. It deals large amount of damage per bullet to zombies, penetrate the zombie's Kevlar and has the function to zoom. Skull-7 is released alongside with map Chaos and sold for limited time only.
SKULL-8 is an anti-zombie machine gun fed with 120 rounds of 5.56mm Anti-zombie ammunition. It is attached with a light weight axe bayonet under its barrel for emergency melee combat. Its primary fire has superior penetration towards zombie's armor.
SKULL-6 is an anti-zombie machine gun fed with 100 rounds of 5.56mm Anti-zombie and equipped with a sniper scope for long range engagement. Its bullets develops superior penetration and do deadly damage to zombies. When using the scope, it is more accurate but the rate of fire is decreased.
JANUS-7 is the modified version of Rheinmetall MG3 by Aegis Laboratory. It is fed with 200 rounds of 7.62mm and equipped with Janus Transformation System that can do tremendous damage after continuous fire.
This is the modified version of M60E4 that holds 200 rounds of 7.62 mm. It is modified by a terrorist cell and can only be obtained from Craft. This version also has a usable scope attached.
This is the modified version of M134 Minigun that holds 200 rounds of 7.62 mm. When equipped with other Journey to the West weapons, its weight will be reduced, allowing the user to move faster.
This is a steam-operated machine gun fed with 150 rounds of 5.56 mm. Firing this weapon will accumulate steam for secondary fire, which functions as flamethrower. Aeolis can only be obtained from Coded Box.
This is a general purpose machine gun originated from Nazi Germany to hold 95 rounds of 7.62 NATO. It was firstly invented in 1942 and later involved during the World War II and Portuguese Colonial War. The usage of drum magazine makes this machine gun has high mobility, resulting it as a dominating weapon in World War II and even nicknamed as "Hitler's buzzsaw" or more coarsely, "Hitler's zipper".
This is a machine gun fed with 100 rounds of 5.56 NATO allocated in 5 different chambers, resulting in 20 rounds per chamber. When reloading, it is reloaded per chamber and takes 5 seconds to do a full reload. However, the reload can be cancelled, like a regular shotgun, to be fired while reloading.
This is an anti-zombie machine gun fed with 120 rounds of 7.62 NATO. It is developed by the Aegis Institute and based on the Belgian MK48. It is equipped with the Thanatos Blade System which can deal continuously high damage to multiple targets inside the blades' radius.
The modified version of M134 Minigun fed with 300 rounds of 7.62 NATO. It has a strong secondary fire mode that is very deadly but limited with overheat factor. It can also be lifted for fast running.
This weapon is only obtainable randomly by Hero/Heroine in Zombie 3: Hero. Moreover, it cannot be dropped by the player nor the Deimos's shock ability.
Powered by electromagnetic coils, the Coil Machine Gun generates 100 magnetic energy that is propelled at high speed. The rounds emit electricity discharge which deals splash damage and electrical shock effect upon contact with targets within a certain distance.
Developed by Aegis Institute based on the MK48, this machine gun is fed with 120 rounds of 7.62 NATO. It is applied with Vulcanus Parts System making it able to release laser trails which follow-through bullets along with a missile launcher to finish off multiple targets in a large area of effect.
A minigun that can convert a high-power energy to light energy and amplify it to laser beam shots. As the amplification proceeds to continuous, the fluctuation of firing also becomes remote. When you activate the energy condensing system, high-power energy starts to condense, and can be fired at a moment.
Firstly introduced in March 2012, IMI Negev NG-7 is an Israeli machine gun fed with 150 rounds of 7.62 NATO. It has high firepower and rate of fire but also comes with high recoil.
A machine gun based on the MG36 and fed with 100 rounds of 5.56 NATO. It is equipped with Crow Reload System (CRS) that allows fast reloading. The CRS can be activated by pressing R correctly when the reloading gauge runs to the predetermined location.
Introduced in 2010, this is a Germany GPMG fed with 120 rounds of 7.62 NATO. It is equipped with a low power lens scope for middle range engagement. It has an upgraded variant that can be obtained through Upgrade Event.
The Ultimax 100 is a Singapore-made 5.56mm light machine gun, developed by the Chartered Industries of Singapore. Firstly introduced in 1977, it is chambered with 100 rounds. It has high firepower and is extremely accurate due to its constant-recoil operating system. However, the fire rate is low and it is heavy.
This is a 200-round machine gun built from a special set of blocks to resemble the PKM. Its B mode transforms the weapon into a tank for better performance, depending on the situation.
This is a 100 rounds light machine gun equipped with the TURBULENT Engine System for a fast continuous shooting. Its rate of fire is as high as submachine gun and the damage is upgraded from HK23E.
This is the modified version of MG3 with 200 rounds 7.62 NATO. It uses integrated energy that is generated during coal firing that converts light energy to amplify CHARGER GENERATING SYSTEM mounted on it to fire a powerful laser beam.
Firstly introduced in March 2012, IMI Negev NG-7 is an Israeli machine gun fed with 150 rounds of 7.62 NATO. It has high firepower and rate of fire but also comes with high recoil. This weapon is reborned as a new weapon from a fierce battlefield.
A machine gun that uses 100 rounds of special .50 BMG ammunition, it boasts high damage and combat endurance with its massive belt. The secondary fire mode is more accurate and penetrates all obstacles, with a slight zoom to compensate.
This is a test machine gun developed by Kronos that uses 150 rounds of 7.62mm special bullet. It is equipped with Hunter Killer module and can detect zombies. You can take advantage of the Tactical Scanning Fire feature.
A wand with mystical magic power. If you hit a magical heart attack for a certain amount of time, you will be able to use the ultimate skill Ruby Heart Explosion.
150 rounds 7.62mm machine gun that uses bullets that deal fatal damage to zombies. You can block the movement of enemies or defend against a ranged attack by using a shield that incorporates technology from another world.
A heavy machine gun that fires incendiary .50 BMG, fed from a large backpack reservoir. After a certain amount of time, a missile launcher is activated that fires penetrating missiles that pull enemies in.
Both of the weapons have the same price($9000), same knockback power(13%), and same stun power(50%). The Negev Ajax, have much more positive stats, here's a list:Higher damage in normal mode (+8)
More accurate (+2%)
Higher rate of fire (+1%)
Lighter (+3% speed reduction)
Bigger magazine size (+50)
Shorter reload time (-0.5 second
The negative part of Negev, is the damage(-127), a higher recoil(-29%). But, the real difference is the specials of the weapons. For the Negev, we got much things, see a list:Electromagnetic field: When conditions are satisfied, an electromagnetic field is emitted to attack nearby enemies.
Barricade: When consumed more than a certain amount of bullets, a barricade is created that blocks approach of most enemies where the magazine falls. Barricades are activated only in zombie and zombie scenario modes, and Tyrant can break through barricades.2nd mode change: Changes to a shotgun-type mode that fires 3 rounds when right-clicking
Secondary mode function:
Projectile Shield: A shield that can defend against normal zombie projectile attacks Is created.
Overload discharge: The firearm overheats during continuous firing, and when the overload is completed, a special attack can be performed by right-clicking.
For the M249 Phoenix, we have alot less than Negev, but, the only special mode, have a massive damage on Zombie PVP and Zombie PVE(2875 ON ZB Hero/ZB Z, and 5675 on ZB Scenario), it's only more slow and have a low accuracy, but, the damage compensate.