Counter Strike Online Wiki
Line 45: Line 45:
 
poison.jpg|Ditto, poison spit attack
 
poison.jpg|Ditto, poison spit attack
 
last stand.jpg|Ditto, last stand
 
last stand.jpg|Ditto, last stand
File:Zs_decoy_20130812_1637060.jpg|First encounter in [[Decoy]].
+
File:Zs_decoy_20130812_1637060.jpg|First encounter in [[Decoy]]
File:Zs_decoy_20130812_1638040.jpg|Second encounter in [[Decoy]].
+
File:Zs_decoy_20130812_1638040.jpg|Second encounter in [[Decoy]]
 
</gallery>
 
</gallery>
   

Revision as of 07:06, 4 May 2014

Siege Type Dione is a non-playable character in Zombie Scenario 2.

Overview

Siege Type Dione appears in Culvert and Decoy chapters and shares the same properties as the normal Dione except the red spikes and yellowish belly. Siege Type Dione evolves from Dione at Round 9 of Culvert.

Culvert

After harassing the player in previous rounds, it will attack players with its tentacles. It's also spray poison from the floor above and roll from a tunnel to another tunnel, connecting to its rolling attack may result in instant death.

After successfully survived Siege Type Dione's attacks and completing Culvert as a whole, players will receive Dione Pursuit Diary No.2. (Note: this item cannot be obtained anymore after Zombie Scenario Re:boot. Instead, the players will receive the new ones).

Decoy

The player can see the Siege Type Dione escaping twice in the first round.

Tips to survive from Siege Type Dione

  • Stay alert for Senior Researcher Soy's announcement, and look up at where Dione is standing and predict where it might spit its poison.
  • Use your ears to identify dione's activity sounds. Pounding sounds means black spots will appear on the ground nearby, and tentacles will then jut out of the ground. Players who are in range will be shot up to the air and will take damage from the tentacles and then fall damage. There are instances of the fall connecting to another tentacle attack, so get ready to use emergency medicine while in mid-air if this happens.
  • When a sound is coming from above, you can see Dione starts swaying its head and moaning, means it is going to vomit a wave of poison to an area. there's a 3-4 seconds leeway to abandon the targeted area. It will damage or kill players if they failed to abandon the targeted area.
  • With correct timing, it is possible to avoid Dione poison by jumping into it. However, it is better to evade the impact area as a whole.
  • Dione has the ability to curl up and roll to another spot, often dealing high damage or even killing players in most cases if they're in the way. Stay alert to Dione's rolling path and move away as quickly as possible if it's approaching you. Jump to lessen the damage received. Teammates should clear the way to avoid deaths due to blocked paths.
  • Dione's circular swipe has a chance to disarm player's weapons if they're within its radius.

Gallery

Trivia

  • Players cannot damage Siege-Type Dione, making it the only boss form that can be seen but not be fought.