The Transcendent Weapons is a weapon grade in Counter-Strike Online. They are the next generation of extra ordinary weapons that overcome its limit to help humanity in the battlefied
Transcendent Weapons are the first sign of the presence of extraordinary forces around the world, as the weapon technology are increasingly advanced from time to time. It is becoming a sensitive topic for humanity, as nobody would know how they're going to be made or used, when the secret about those tools are finally unveiled, a new era of so called fiction begins and blend over reality, how those thing greatly affect the users body without having the struggle need to control them properly like ordinary weapons, some people will find it very interesting to use, but some people as well as going against it as those weapons greatly affected the future of human history, when those weapons increases in number, the weapon standard slowly changes overtime although there are people who still value the old existing weapons before all those super weapons are made.
Other than granting humans super stregnth and devastating power, those weapons also come with many other styles and abilities following the concept of how they are made, combining with the weapon RnD advancements, more and more of those weapons are made with even more convenient features, allow all kinds including a common human to get their hands on those tools and fight to protect themselves.
A special assault rifle chambered with 50 rounds of .50 BMG that can push away incoming zombies. It can be fired either in full or semi-automatic. The semi-auto mode comes with a splash damage.
A sniper rifle fed with 20 rounds of .338 Lapua Magnum specially designed to battle against the zombies. By zooming in, the user can charge up the shots to deal higher damage.
A giant two-handed hammer that contains an ancient tribe of giants' immense power. By holding this hammer, this power is transferred into the owner. Draw and combination attacks are available.
This is a 30-round .45 ACP fed pistol with the peculiar quirk of draining the blood of its target which is put together within a orbuculum or grenade, after successfully landing a predetermined number of shots on a target. The impact of the grenade wreaks dreadful harm and knockback to its surroundings.
A special assault rifle chambered with 50 rounds of .50 BMG that deals devastating damage to zombies. Equipped with a sniper scope to have better accuracy at killing the target as well as damage boost.
Bearing the mysterious power of an ancient people, and protected by runes, this blade is so outstandingly sharp it can even split boulders apart. It also has the ability to radiate powerful blade strikers.
This is the modified version of Colt Python with 7 rounds of .44 Fast Draw each. This revolver uses special magnum bullets that are quickly fired by fanning the hammer. It is automatically loaded when you draw the other hand pistol.
This is an assault rifle fed with 50 rounds of .50 BMG specialized in high accuracy and deadly damage. It causes great damage to zombies and has zoom function enabled for more accurate shooting.
These dual swords were infused with the absolute power of the gatekeepers of heaven and hell in order to destroy the corruptive evil that blights the world. If the special trigger conditions are met, the feast unfolds.
The golden edition of the Magnum Drill. Its stats are the same as +6 Magnum Drill Chimera. It can pour 50 rounds of 4-gauge shotgun shells, or use the giant drill to penetrate and crush enemies. Notify crosshair if successful blow.
An upgraded gold version of Red Dragon Cannon that can shoot a load of fire in a short range. It can unleash a robotic gold dragon that breathes a stream of fire for 9 seconds. Hit marker shows up upon successful hit.
A special machine gun that holds 100 rounds of .50 calliber special ammunition, which is effective against zombies and has great battle sustainability due to its generous magzine capacity. This gun also able to fire rounds down range with considerable accuracy thanks to its 2nd phase zoom.
This Transcendence Sniper Rilfe is filled with a spirit of the white tiger that stalks the battlefield. Ten hits with this weapon summons the white tiger itself
A single-shot pistol loaded with a single .50 caliber special round fitted with an optical transparency system. When Ghost Walker disappears from sight, an invisible fear begins.
It is a specially small laser machine gun designed to be mounted directly on the arm to secure maneuverability with strong firepower. Is equipped with infinite energy generation device and it is possible to sustain energy charge attack.
A special, military-grade drone that utilizes the top-of-the-line Hologram AR System. Independently guards all directions near its user and automatically opens fire when it identifies an enemy. Left-click to deploy or recall the drone. Right-click to command the drone to self-destruct.
This weapon generates a powerful electric storm. It fires a powerful short-range electric shock and activates an electric field that surrounds its user. After a certain number of shots, it builds up a charge to let you use the jet pack up to 2 times.
A weapon that produces powerful sound waves. Developed by Gunsmith with technology obtained from the laboratory discovered during the Lost City incident, it fires powerful sonic shots and can release a sonic boom in all directions. Two special attacks, Allegro and Fortissimo, are available. Private Erica increases the power of this weapon.
A blade that retains the mysterious powers of the ancients, and has the ability to amplify the sharpness and power that can also split the glacier due to frost protection, and to emit a powerful sword.
This is a specially manufactured small laser machine gun designed to be mounted directly on the arm to secure maneuverability with strong firepower. It is equipped with an infinite energy generating device, so it is possible to continuously charge energy. It has a two-stage charging function, and more powerful attacks are possible with additional charging after the first charging.
150 rounds 7.62mm machine gun that uses bullets that deal fatal damage to zombies. You can block the movement of enemies or defend against a ranged attack by using a shield that incorporates technology from another world.
It is a weapon made of a lightweight alloy made by a private optical weapon research laboratory that studies induction emission optical amplification technology. It has the function of automatically attacking enemies with infinitely generated energy bolts.
This is a special mine equipped with state-of-the-art satellite guided bombing technology. It can independently search for nearby enemies and activate them or detonate them. When activated, a special area that reduces the movement of nearby enemies is activated. Inflicts a special laser bombardment that does not inflict damage.
A weapon capable of generating a powerful electromagnetic storm, and it generates an electric field surrounding itself by emitting a powerful electric shock toward the front. You can use the jet pack by charging energy when shooting more than a certain amount (maximum 2 times).
A heavy machine gun that fires incendiary .50 BMG, fed from a large backpack reservoir. After a certain amount of time, a missile launcher is activated that fires penetrating missiles that pull enemies in.
A weapon specialized for hunting zombies produced by the Aegis Lab. After the projectile flies through a certain distance, it returns to the user again. At this time, if the Astra is holding, the bullet is recovered, but if it is blocked by an obstacle, the bullet is destroyed. Projectiles can be fired one more time before being retrieved. If the attack hits with a head shot, it changes to a special state and inflicts a powerful attack on the enemy's head and also deals damage to enemies within a certain range.
As an assault rifle that uses 50 rounds of .50 caliber special bullets, it can inflict effective damage to zombies. When shooting in the 2nd mode, an additional attack that sharply scratches the first hit occurs, inflicting damage to all enemies to the left and right of the target.
The Failnaught that uses 150 holy arrows automatically aims at enemies within a certain range near the aim when shooting with the basic shot. Stacks and inflicts additional damage at each stack. When stacked 5 times, damage is transferred to nearby enemies and the mark is reset. Charging fire is possible by right-clicking.
Basic shooting's automatic aiming and stacking effects do not activate in certain modes (Zombie/Human Scenario, New Zombie Shelter, Zombie Giant).
A pistol that uses 50 5.7×28mm explosive rounds and explodes when it hits the target. A special function is activated when shooting more than a certain number of times.
This is a customized weapon of Psychic Harmonium, a sonic weapon produced by Gunsmith. It can use sonic shot attack using sonic energy and sonic pulse, which is an all-round attack, and combines special commands. By doing so, new and powerful potentials can be used.
A shotgun developed with alien technology that can hit nearby targets with its basic attacks. Its special attack, Hyper Beam, deals damage to enemies in front of the shooter.
An awe-inspiring sword of steel, gold, and crystal. It's Special Feature is Blade Tempest, which creates a portal that continuously summons and propels swords forward.
A weapon that has been modified to be worn on both arms by miniaturizing a missile launcher. Basic shots recharge energy, and when a certain amount is accumulated, it becomes <enhanced> and increases attack power.
This powerful bolt action sniper rifle is chambered for 20 rounds of .50 BMG and is possessed by the specter of a prolific special force member from the past. The specter appears in the form of a shadow soldier as you defeat enemies, firing with a pinpoint precision before vanishing.
A customizable weapon for the Magnum Drill. It pours out 50 4-gauge shotgun bullets or pierces and crushes the enemy using the 2nd mode giant drill. Equipped as a main weapon, the knockback effect is in Zombie and Scenario modes only.
A mace imbued with the power of an ice tyrant. The energy of the tyrant is gathered according to the passage of time or the damage done to the enemy, and when all the energy is gathered, it can be used to inflict ruthless attacks on the enemies in front.
A melee weapon created with Aegis Institute technology. As a huge two-handed hammer, you can feel its heaviness just by holding it. When the gauge is charged, you can perform a powerful slam attack and a follow-up hits using iron poles.
A shotgun imbued with the soul of a demonic dragon. Its basic attack is accompanied by dragon breath, which can be used to unleash a <Dragon Burst> on a marked target, and <Dragon Rising>, which summons the dragon to fight alongside you.
A tactical rifle that uses 60 rounds of 5.56mm bullets and feels the Viking's energy. Its performance has been improved compared to the Drakar-II. The gauge is charged by hitting an enemy, and when the gauge is maxed out, the weapon level increases when reloading, and the gauge increases. If it is insufficient, the level decreases. Weapon performance changes depending on the level up to level 3, and when reloading, you can use special bullets to inflict damage to enemies within the range for a certain period of time.
This is a pump action shotgun that uses 30 rounds of 12 gauge made with otherworldly technology that creates a photon sphere at the location where the special ammunition exploded, allows indirect hit on enemies in the photon sphere with a normal attack.
This is the modified version of Gae Bolg with some of the leaked initial technology applied. In zombie mode, the basic attack has a guidance function and a function to charge and inflict large damage has been added.
This is a powerful minigun that fires 300 rounds of 7.62mm bullets and is possessed by the specter of a prolific special force member from the past. The specter appears in the form of a shadow soldier as you defeat enemies, firing with a pinpoint precision before vanishing.
A special grenade with cutting-edge vision capabilities. The projectile automatically strikes enemies within a certain range. It fires a special bullet that penetrates walls, and when charging is complete, it sees through enemies within a certain radius. When the bullets are consumed, the gauge is charged at regular intervals, and the bullets are charged when 100% charged.
A sword and hammer made by a mythical blacksmith by refining stars. If you strike it with a special hammer and refin it, there is a certain probability of success in strengthening. If successful, the powerful <Starlight Stab> becomes possible by containing the energy of the stars. When a certain level of strengthening is passed, the <Starlight Wave> attack that directly shoots the power of the stars is also performed when attacking. The attack attempted after refining is a one-shot special attack that can be used and then refined to become stronger.
A submachine gun imbued with the spirit of a fire fox that charms enemies. In zombie mode, it activates the assist function for enemies within a certain distance. In zombie mode and zombie scenario mode, it automatically burns nearby enemies. It fires foxfire using special bullets, and in zombie mode and zombie scenario mode, it guides nearby enemies.
A close combat weapon made using the technology of the Aegis Research Institute. Attacks by spinning the sleek boomerang-shaped weapon. When the gauge is charged, it fires a boomerang-shaped projectile, which can be caught and thrown again. When a certain number of hits are met, it explodes without returning.
A satellite signal machine gun with a large magazine of 200 rounds. If you continue the basic attack, you will receive satellite coordinates and perform a range attack on the corresponding area. Additionally, if you charge special bullets and fire a satellite signal flare, it will strike enemies in front for the first time and strike enemies in the surrounding area for the second time.
A blade made with next-generation alloy using Aegis Research Institute technology. Its performance has been enhanced compared to Murasame IV. It can damage surrounding enemies with continuous attacks, damage enemies in front and repel attacks through sword drawing, and gather surrounding enemies to inflict powerful damage.
Fires fragments of the earth like bullets, damaging the target and surrounding enemies. Use the automatically recharged spirit energy to gain increased movement speed and a double jump buff, then blast away nearby zombies or fire a blast of energy to damage distant enemies and pull them toward the center.
Those chosen by the divine beast gain immense wealth, enough to spend endlessly, and can wield gold coins as sharp weapons. Left-click to throw a gold coin, dealing damage to an enemy. Hold right-click to charge, automatically tracking nearby enemies, dealing damage and knocking them back. Simultaneously left-clicking and right-clicking consumes special ammunition to fire a special gold coin. This special gold coin knocks back targets around the character, and deals damage and knocks back enemies in a straight path in front of the character.
All of the weapons from this series are based off of fantasy creatures and professions.
All weapon icons from this series used to have a unique solid background. The background was later removed due to the update of weapon grades, given a specific background color for easier recognition.
This series is also known as the 'Buff Series' due to many of its members offering gameplay-enhancing buffs.
These weapons have hit-markers (except melee variants), which allow the users to know if they are hitting a target in any game mode. Note that the hit-markers are available in Basic mode for all weapons.
This is the first series to bestow a number of buffs to the owner, and even the rest of the players within a room, albeit just a small share for the latter.
The buff effects are not stacked if the player owns more than one primary weapon from this series.
Players who possess the weapons and classes from this series will have an icon displayed next to their nicknames as well as the room name to notify the others with an exception to melee and secondary variants.
Placing the mouse onto this icon will show their buffed weapon (Primary weapons only, with some weapons excluded) and classes in possession.
During the first release, AK-47 Paladin and M4A1 Dark Knight were obtainable after collecting 888 Transcendence Pieces. (except Indonesia, which was released in Transcendence Decoder).
Almost half of the weapons from this series cannot undergo Premium Weapon Enhancement.
Dual Sword Phantom Slayer and Dual Beretta Gunslinger are the first weapons in this series to have an applicable special paint, which also shares the same paint with Magnum Launcher.