


Zombie Scenario is the second game mode introduced by NEXON Corporation for Counter-Strike Online based on a custom game mode for Counter-Strike known as Zombie Riot.
Overview[]
Zombie Scenario pits up to 10 players against increasingly hordes of AI-controlled Zombies. Money cap is doubled in this scenario and the amount obtained varies between types of zombies killed and the difficulty of the map. Extra health, damage and barrier durability can also be bought off the buy menu if the player have obtained a sufficient amount of money. The rounds will keep getting harder with different powerful zombies spawning in.
Updates[]
2025[]
- Zombie Scenario speedrun options
- Speedrun options
- This is a method to compete to see who can clear the game faster.
- Speedrun rules
- The number of players is limited to 4 or less.
- Only the fastest clear time is recorded.
- The map, difficulty, and ranking by round are recorded.
- Interruption is not allowed unless you started the game together.
- Abnormal play records using abusing are not recognized and may be deleted from the records without notice.
- Speedrun period
- Maps that can be speedrunned are designated from the 1st to the last day of each month.
- A different map is designated for the next round the following month.
- Records cleared after the corresponding round period are not recognized.
- You can tell which maps can be speedrunned by the speedrun mark.
- Maps
- Tracking: Last Clue
- Tracking: Revenge
- Tracking: Arrogance Trap
- Speed Run Clear Event
- Period: After maintenance on 4/3 (Thu) ~ 11:59 PM on 4/30 (Wed)
- Contents: During the event period, the ‘Zombie Scenario Speed Run’ clear event will be held every week for a total of 4 weeks! After clearing the Zombie Scenario Speed Run option map once, you can receive the reward from [Web Home] - [Speed Run Clear Event] at the bottom of the lobby.
- In-game
- Zombie Scenario Speedrun Option After successfully clearing the target map once, you can receive the reward from [Web Home] - [Speedrun Clear Event Page] at the bottom of the in-game lobby.
- Rewards can be checked through the website, and there are class decoders, 2022 Transcendence Class Selection Boxes, 2021 Transcendence Class Selection Boxes, and 2020 Transcendence Class Selection Boxes.
- Only unlimited classes are obtained from the Transcendence Class Selection Boxes, and corresponding class costumes are not obtained.
2024[]
- August
- Added a feature that allows other allies to move to the safe zone immediately when an ally reaches the safe zone.
- Improved the ability to start the game quickly by removing the 60 -second waiting feature at the start of the game.
- Improved the issue where the game did not progress because the boss or mid-boss did not appear.
2023[]
- March
- Slight decrease in the probability of elite monsters appearing
- Changed to stop elite spawning in areas where weapons cannot be used on certain maps
- February
- Changed to prevent abnormal progression of some maps
- Lowered the strength of some map structures and simplified device operation time to relieve stress
- Slightly increased the balance of elite monsters in proportion to difficulty
- Increased the probability of elite monsters appearing
2021[]
- Elite Monster Added
- If you play the zombie scenario at normal difficulty or higher, a new "elite monster" will appear at odds.
- Elite monster has a powerful ability and enhanced effectiveness compared to the normal zombie, the more abilities to meet in a high degree of difficulty is even more powerful.
- If you kill elite monsters and clear the scenario, you can acquire "add-on" and "parts".
- Elite monster buffs:
| Strengthening effect | Explanation |
|---|---|
| Fast | Monster movement and attack speed increase. |
| Altered ego | Many elite monsters appear. |
| Attack power increase | Damage done by monsters increases. |
| Fireball | Throw a fireball, dealing damage to colliding players. |
| Cold explosion | Up of explosion, dealing damage to surrounding monsters , and reduces the movement speed of the opposite player. |
| Firewall | A wall of flames is created in a random location, dealing damage to players in that location. |
| Thunderbolt | Lightning strikes in a random location, damaging the player. |
| Invincibility | Bosses are not damaged every certain time. |
| Stamina increase | Monster health increases. |
| Auto-heal | The monster's health is continuously restored. If it does not take damage for a certain period of time, it will recover more. |
| Double sidedness | Monsters alternately acquire two buffs. [Increased receives a gunshot damage, reducing damage taken by melee weapons] or [reduce damage taken by gun, increasing damage taken as a melee weapon] |
| Black hole | Attracts nearby players to monsters and deals damage. |
| Spider web | All players' movement speed is reduced |
- Add-on system added
- A new item "Add-on" is added. Add-ons can be obtained by defeating elite monsters.
- Add-ons are consumable items that apply effects in the following scenario modes when used. You can check your own add-on items in "Inventory - Mod Only".
- You can equip add-ons in the waiting room before playing Zombie Scenario Mode. When you start the game equipped with add-ons that one is consumed by one, apply additional effects in the game.
- During gameplay, by pressing the [M] key, you can check your add-ons that are currently loaded.
- List of add-on items:
- April 2021 Addition
- Original Add-ons
- Unused
- Other system changes
- The usage of round retry items will be changed. But disappeared cooldown of the items, will be limited by the difficulty number of uses. During the game, you can check the number of available times by pressing the [TAB] key.
- Easy, Normal: Unlimited Available
- Hard: Up to 15 available time
- Very Hard: Up to 10 can be used once
- Hell: Up to 5 can be used once
- Inferno: Up to three available times
- In Very Hard difficulty or higher, dropped weapons will instantly disappeared.
- In the waiting room, you can find "Difficulty Guide" for the list of difficulties and their changes and loots.
- The amount of parts acquired from a daily challenge Box 2 fold increase.
- Lower conductive box: 1-3 grade parts 2 units
- General challenge the box: 1-3 grade parts 6 units
- Intermediate Challenge Box: 1-3 grade parts 6 units + 2-5 grade parts 4 units
- Advanced Challenge box: 1 2-3 grade parts 6 units + 2-5 grade parts 4 units + 3-6 grade parts 4 units
- The judgment in the instant death of the skills of some bosses are deleted.
Re:boot[]

Zombie Scenario is included in the Re:boot update, which completely overhauls its old system and adds new features :
- Difficulty level
- Automated firepower, health points (with partial restoration) and armor upgrade upon levelling up
- Rewards after annihilating bosses
- Buy menu/check point improvement
- Adjusted respawn time for players of different levels
- Added character stats
- Entry level: Entry level is Easy/Normal/Hard. Be able to choose difficulty level that suits for each player’s skill to make them to enjoy zombie scenario in a comfortable environment. Reward will be different according to the difficulty level.
- Dynamic difficulty level: A difficulty level that continues to change in the game according to the player’s play. Provides high level of exciting game play to skillful user. Reduce stress with low difficulty level from unskillful user.
- Can obtain every rank regardless of its entry level.
- Give different rank to player with their individual play.
![]() |
Reward |
|---|---|
![]() |
|
![]() |
|
![]() |
|
![]() |
|
![]() |
|
- Auto Upgrade: Does not require extra key control, and upgrade it automatically with zombie kill, boss and breakable attack.
- Upgrade target added: HP, attack, armor, movement speed and ammo.
- Different max level and upgrade sequence for each class, max level increased by 100.

- Care a beginner user and provide convenient of purchase to previous user. Reduce difficulty of purchase weapon by recommending weapon to beginner user. Add a new purchase method of favorite menu to provide convenient to previous user by considering their game control.
- Recommendation Weapon: Can purchase recommended weapon with F1 after entering the buy zone. Only main weapon will be recommended.
- Buy menu improvement: Favorite menu added in buy menu UI. Reduce user’s time to purchase their favorite weapon.
- Add weapon detail information menu in buy menu. Add shop information to help them to select a weapon.
- Allowed activity when a player is dead:
- Chat with survivors: Share pursuit, boss pattern with survivors.
- Can purchase weapon or equipment: Can rearrange the weapon with B button when you die. Purchase standards will based on the current possessed dollar. Dollar will not deduct directly after purchasing, but it will be deducted when a player revives and the item will provide together.
- Adjust revival time per level: Allows beginner or low level user to quickly re-participate in the battle to play the game easier than before.
| Level | Revival Time |
|---|---|
| 1 - 10 | 15 |
| 11 - 20 | 20 |
| 21 - 30 | 25 |
| 31 - 40 | 30 |
| 41 - 50 | 35 |
| 51 - 60 | 40 |
| 61 - 70 | 45 |
| 71 - 80 | 50 |
| 81 - 90 | 55 |
| 91 - 100 | 60 |
Characters and Factions now have different stats in term of:
- Health.
- Attack.
- Mobility.
- Kevlar Armor.
- Spare Ammo.
| Faction | Nam | Health | Attack | Speed | Armor | Ammo | Max Level |
|---|---|---|---|---|---|---|---|
| Mirage | 24 | 24 | 24 | 22 | 21 | 111 | |
| High Elf Natasha | 22 | 24 | 27 | 21 | 21 | 111 | |
| Leader Soi | 22 | 25 | 21 | 25 | 22 | 111 | |
| Special Agent Criss | 21 | 22 | 27 | 19 | 26 | 111 | |
| Drill Instructor Gerard | 25 | 20 | 20 | 24 | 26 | 111 | |
| Yeong Shin | 21 | 26 | 27 | 20 | 21 | 111 | |
| Cyborg | 25 | 20 | 20 | 24 | 26 | 111 | |
| Black Rose Miho | 23 | 24 | 25 | 21 | 22 | 111 | |
| Lifeguard Dominique | 21 | 18 | 18 | 25 | 23 | 101 | |
| Kal-El | 25 | 23 | 21 | 28 | 18 | 111 | |
| Aetheris | 26 | 23 | 21 | 26 | 19 | 111 | |
| Transcendent Fernando | 26 | 24 | 21 | 26 | 18 | 111 | |
| Sonya Lycanthrope | 28 | 24 | 26 | 22 | 15 | 111 | |
| Transcendent Choi Ji Yoon | 24 | 18 | 26 | 28 | 19 | 111 | |
| Dorothy Dark Knight | 24 | 27 | 23 | 22 | 19 | 111 | |
| Lisa | 26 | 22 | 18 | 26 | 18 | 106 | |
| Victor | 26 | 21 | 16 | 25 | 17 | 101 | |
| Ian | 21 | 23 | 24 | 17 | 20 | 101 | |
| Rebecca | 24 | 21 | 19 | 21 | 20 | 101 | |
| Dr. Han | 25 | 22 | 17 | 20 | 21 | 101 | |
| Ha Ly | 20 | 21 | 23 | 23 | 18 | 101 | |
| Soy | 18 | 22 | 20 | 21 | 24 | 101 | |
| Dominique | 21 | 26 | 19 | 24 | 20 | 106 | |
| Henry | 21 | 20 | 20 | 23 | 21 | 101 | |
| Isabelle | 21 | 27 | 20 | 21 | 21 | 106 | |
| Choi Ji Yoon (Limited Edition) | 20 | 20 | 24 | 24 | 17 | 101 | |
| Choi Ji Yoon (Soccer) | 22 | 17 | 24 | 26 | 16 | 101 | |
| Choi Ji Yoon | 22 | 16 | 24 | 26 | 17 | 101 | |
| Natasha (Casual) | 21 | 25 | 20 | 22 | 17 | 101 | |
| Alice (Limited Edition) | 22 | 19 | 19 | 26 | 19 | 101 | |
| Lucia (Special Agent) | 24 | 23 | 18 | 18 | 22 | 101 | |
| May | 21 | 25 | 20 | 22 | 17 | 101 | |
| Criss | 26 | 21 | 20 | 17 | 21 | 101 | |
| Walter | 25 | 17 | 17 | 23 | 23 | 101 | |
| Enzo | 24 | 22 | 18 | 21 | 20 | 101 | |
| Fernando | 25 | 22 | 19 | 19 | 20 | 101 | |
| Keith Icahn | 18 | 24 | 19 | 23 | 21 | 101 | |
| SAF Scout | 18 | 19 | 26 | 24 | 18 | 101 | |
| Max Thacker | 20 | 25 | 19 | 22 | 19 | 101 | |
| Gerard (Sheriff) | 18 | 24 | 21 | 19 | 23 | 101 | |
| Thunder Squad | 20 | 19 | 18 | 24 | 24 | 101 | |
| SAT | 19 | 17 | 22 | 25 | 22 | 101 | |
| PLA | 17 | 19 | 23 | 23 | 23 | 101 | |
| 707th Special Mission Battalion | 22 | 24 | 17 | 23 | 19 | 101 | |
| Spetsnaz | 24 | 20 | 18 | 24 | 19 | 101 | |
| GIGN | 21 | 21 | 21 | 21 | 21 | 101 | |
| SAS | 21 | 21 | 21 | 21 | 21 | 101 | |
| GSG-9 | 21 | 21 | 21 | 21 | 21 | 101 | |
| Seal Team 6 | 21 | 21 | 21 | 21 | 21 | 101 | |
| Anemone | 24 | 26 | 25 | 21 | 19 | 111 | |
| Dragon Knight Kyrix | 26 | 24 | 24 | 22 | 19 | 111 | |
| Super Soldier Jennifer | 26 | 23 | 25 | 22 | 19 | 111 | |
| Boss David Black | 22 | 26 | 23 | 21 | 23 | 111 | |
| Private Erica | 22 | 25 | 26 | 19 | 23 | 111 | |
| Lee Chang | 20 | 28 | 26 | 21 | 20 | 111 | |
| Queen | 22 | 25 | 26 | 19 | 23 | 111 | |
| Pink Heart Shiho | 25 | 22 | 23 | 19 | 26 | 111 | |
| Vacation Alin | 18 | 23 | 21 | 19 | 24 | 101 | |
| Medea | 22 | 26 | 28 | 19 | 20 | 111 | |
| Axion | 24 | 26 | 26 | 19 | 20 | 111 | |
| Pirate Michaela | 19 | 24 | 21 | 19 | 22 | 101 | |
| Rose Phoenix | 26 | 25 | 22 | 22 | 20 | 111 | |
| Transcendent Blair | 24 | 26 | 26 | 21 | 18 | 111 | |
| Transcendent Michaela | 21 | 25 | 25 | 19 | 25 | 111 | |
| Elizabeth Crimson Hunter | 19 | 24 | 28 | 18 | 26 | 111 | |
| Transcendent Yuri | 19 | 28 | 25 | 22 | 21 | 111 | |
| Flora Paladin | 27 | 24 | 22 | 23 | 19 | 111 | |
| Mila | 22 | 26 | 26 | 18 | 18 | 106 | |
| Yuwei | 24 | 23 | 21 | 17 | 20 | 101 | |
| Ace | 21 | 23 | 19 | 22 | 20 | 101 | |
| Jenny | 22 | 25 | 20 | 18 | 20 | 101 | |
| Krieg | 20 | 24 | 20 | 20 | 21 | 101 | |
| Jim | 20 | 26 | 17 | 22 | 20 | 101 | |
| Alin | 21 | 23 | 26 | 19 | 21 | 106 | |
| Gunsmith | 20 | 22 | 22 | 20 | 21 | 101 | |
| Lingling | 26 | 20 | 20 | 23 | 21 | 106 | |
| Michaela (Limited Edition) | 17 | 26 | 18 | 20 | 24 | 101 | |
| Michaela | 18 | 25 | 21 | 19 | 22 | 101 | |
| Jennifer (Uniform) | 22 | 26 | 22 | 17 | 18 | 101 | |
| Yuri (Limited / Soccer) | 17 | 26 | 23 | 20 | 19 | 101 | |
| Blair | 20 | 26 | 22 | 21 | 16 | 101 | |
| Ritsuka (Ghost Bride) | 16 | 23 | 26 | 17 | 23 | 101 | |
| Erika | 26 | 17 | 19 | 23 | 20 | 101 | |
| Carlito | 25 | 22 | 22 | 18 | 18 | 101 | |
| Raven | 26 | 20 | 23 | 18 | 18 | 101 | |
| Spade | 17 | 23 | 22 | 17 | 26 | 101 | |
| David Black (Outlaw) | 25 | 19 | 18 | 21 | 22 | 101 | |
| Vigilante Corps | 24 | 19 | 22 | 20 | 20 | 101 | |
| National Liberation Campaign | 16 | 17 | 24 | 24 | 24 | 101 | |
| Asia Red Army (Soccer) | 21 | 18 | 24 | 18 | 24 | 101 | |
| Red Beret Condottiere | 19 | 24 | 21 | 20 | 21 | 101 | |
| Midwest Militia | 21 | 21 | 21 | 21 | 21 | 101 | |
| Guerilla Warfare | 21 | 21 | 21 | 21 | 21 | 101 | |
| Arctic Avengers | 21 | 21 | 21 | 21 | 21 | 101 | |
| Elite Crew | 21 | 21 | 21 | 21 | 21 | 101 | |
| Phoenix Connexion | 21 | 21 | 21 | 21 | 21 | 101 |
Z-Noid patch[]
After 28 January 2016, there are several update:
- The addition of 12 difficulties: Easy 1 & 2, Normal, Hard 1-9.
- Different difficulties give out different Daily ZS Clear Rewards.
- This reward can only be obtained twice per day; once every 12-hours interval.
- The player can choose what prize to be claimed. It ranges from common to rare items such as rare zombie tattoos and costumes.
- The Reward Box can be upgraded. If the player obtains a box at low difficulty level, and does not use it yet, then he/she plays another game (in the same day) and obtains higher-leveled box, the higher-leveled box will replace the lower one.
- The players can now earn dollars and level up by just shooting at the zombies.
- If the player uses Round Retry item, all players will respawn immediately, instead of running the round all over again.
- However, all players just have 1 chance to retry, no matter who use the item. If the players still loose the second chance, the game will end.
- The respawn time has been set to a limit of 120 seconds, increasing as players level up.
- Zombies are now labeled with a new set of colors to identify their behaviour, they will be common in the hardest difficulties.
- Removed items: Dr. A's Trunk, Secret Map, Research Tools, Zombie Sample and Confidential Documents.
- Fixed some bugs.
As previously stated, players are able to obtain a Reward Box twice per day upon successfully finishing a Zombie Scenario map. The amount of items, duration, quality, quantity and rarity is based on the box level.
The following items can be acquired:
- Reward Box HARD 9 level
- Small Emergency Medicine (100 units)
- Big Emergency Medicine (50 units)
- Battle Revival (50 units)
- Round Retry (30 units)
- 90-Day Durability Material (3 units)
- [A] class Combat Blueprint (3 units of one type only)
- Experience Coupon Level 3 (10 units)
- Game Points Coupon Level 3 (10 units)
- Flame Tattoo (500 days)
- Enhancement Reinforced Parts (30 units for one type only)
- Secret Research Funds (200 days)
- Money Extractor (200 days)
- Superior Level Up Amplifier (200 days)
- Superior HP Supplement (200 days)
- Superior Attack Amplifier (200 days)
- Superior Bulletproof Armor (200 days)
- Superior Combat Boots (200 days)
- Superior Spare Magazine (200 days)
- Superior Weakness Analysis Device (200 days)
- Normal Enhancement Kit (30 units)
- Advanced Enhancement Kit (15 units)
- In addition, Season themed costumes and tattoos are also available to be picked for a period of 500 days.
2018 Reboot[]
End result interface
- Zombie scenario reboot balance modification (applied to Last Clue, Panic Room, Omen)
- You can't share/drop weapons in HARD difficulty (the dropped weapons will instantly dissapear).
- In HARD 3 and above, zombie boss skills have been given an instant kill attribute.
- You can resist boss skills through resistance cues.
- Zombie scenario reboot additional compensation (applied to Last Clue, Panic Room, Omen)
- Parts from the Part System can be obtained in HARD modes.
- An optional parts box is added to existing daily compensation.
- Excellent rewards will be paid to the best players .
2018 Reboot Part 2[]
- The map selection screen for Last Clue, Panic Room, Omen, and All-Out have been changed.
- Able to check the main reward.
- Press [M] to check your applied items in scenario.
- Weapons with Part System can be obtained at certain probability in Normal difficulty: TURBULENT-1, MG3, Dual Infinity Final, CROW-1, SKULL-9, M950, M950 Attack, CHARGER-7, BALROG-XI, THANATOS-7, Broad Divine.
- Possible obtainable parts
- In HARD 9, obtaining Tier 6 Parts are possible.
| Map | Possible parts | ||
|---|---|---|---|
| Last Clue | Hold Up | Vampire | Armor Break |
| Panic Room | Rage Down | Speed Up | Slow |
| Omen | Knockback | Power Up | Healing Cancellation |
| All-Out | Health Up | Gun Boost | Critical |
2020 Difficulty Reorganization[]
Difficulty level that was divided into 12 levels (Easy 1 ~ Hard 9) is now divided into 12 levels (Easy 1 ~ Hard 9) in order to improve the part that was confused because it is difficult to select an appropriate difficulty level and distinguish rewards due to more subdivided difficulty levels. There are 5 steps in total: Easy, normal, hard, very hard, hell.
- Play in easy and normal difficulty after changing the existing Easy 1-2 similar to, and usually, if hell of existing Hard 9 has a similar difficulty.
- Due to the difficulty of changing VIP will change benefits.
- Due to the difficulty of change will change the clear rewards of some scenario maps. The main rewards that can be obtained can be checked by clicking the “Check Major Difficulty Rewards” button in the waiting room.
Zombie Scenario Clue Items[]
| Icon | Name | Effect |
|---|---|---|
![]() |
Secret Research Funds | Given fund: $32,000 (Initial fund: $7,500) |
![]() |
Level Up Amplifier | Obtain additional experience |
![]() |
Attack Amplifier | Attack Strength Auto Upgrade. (If you have the same type of clue, only the upper level is applied.) Inferior: 3 stages, Intermediate: 5 stages, Superior: 7 stages. |
![]() |
HP Supplement | Stamina Level Auto Upgrade. (If you have the same type of clue, only the upper level is applied.) Inferior: 3 stages, Intermediate: 5 stages, Superior: 7 stages. |
![]() |
Bulletproof Armor | Armor Upgrades. (If you have the same type of clue, only the upper level is applied.) Inferior: 3 stages, Intermediate: 5 stages, Superior: 7 stages. |
![]() |
Combat Boots | Move Speed Auto Upgrade. (If you have the same type of clue, only the upper level is applied.) Inferior: 3 stages, Intermediate: 5 stages, Superior: 7 stages. |
![]() |
Spare Magazine | Preliminary magazine stage auto upgrade. (If you have the same type of clue, only the upper level is applied.) Inferior: 3 stages, Intermediate: 5 stages, Superior: 7 stages. |
![]() |
Money Extractor | 1.5 times increase in earned dollar (Initial salary: 7,500) |
![]() |
Weakness Analyzer | Additional damage to Zombie Boss (Initial Salary: 7,500) |
![]() |
Snake Tattoo | Attack Strength Max Level 3, Stamina Max Level 2 Stage Increase |
![]() |
Poison Fire Tattoo | Stamina, ATK, Movement Speed, Armor, Shoot Level 1 |
![]() |
Snow Tattoo | Increased maximum damage level by 5 |
![]() |
Rusty Scorpion Tattoo | Attack power Max level 3, Move speed 2 level increase |
![]() |
Mad Mechanic Tattoo | Stamina Max Level 2, Armor Max Level 3 |
![]() |
Gluttony Tattoo | Up to 5 health levels |
![]() |
Neid and Zavist Tattoo | Stamina Max Level 3, Damage Max Level 2 Stage Increase |
![]() |
Phobos Tattoo | Armor Max Level 3, Shotgun Max Level 2 Stage Increase |
![]() |
Dione Tattoo | Movement speed Max level 5 steps increase |
![]() |
Phobos Attack Withstand | Able to withstand some attacks in Last Clue. |
![]() |
AMP Suit Attack Withstand | Able to withstand some attacks of AMP Suit in Panic Room. |
![]() |
Kraken Attack Withstand | Able to withstand some attacks of Kraken in Panic Room. |
![]() |
Laser Wing Attack Withstand | Able to withstand some attacks of Laser Wing in Omen. |
![]() |
Colossus Attack Withstand | Able to withstand some attacks. |
![]() |
Oberon Horn | Critical hit increase 3% |
![]() |
Oberon Bomb Head | Shockwave resistance with a 20% probability |
![]() |
Angra Wing | 25% increase in jump |
![]() |
Fallen Titan Doll | Resurrected with 100 Stamina in Death Crisis |
![]() |
Kraken Back | Ignore 20% chance traps |
![]() |
Frozen Terror's Club | Damage reduced by 25% when blowing |
![]() |
Jack's Mask Face | 20% reduction in stiffness when hit |
![]() |
Crono Athletic's Face | Increased Critical 4% |
![]() |
Crono Wing's Wing | 20% jump and 20% drop damage |
![]() |
Mr. X's Back | Slow speed recovery |
![]() |
Tyrant Crab's Back | 3-step automatic upgrade of body armor |
![]() |
Laser Wing's Wing | Jump force 20% Movement speed 1 step increase |
![]() |
Venom Guard Damage Down | Reduce explosion damage by Venom Guards. |
![]() |
Zombie Grenade Damage Down | Reduce explosion damage by Zombie Grenades. |
Event Modes[]
Exciting Zombie Scenario event[]
This is a special event which is applied for Memories chapter:
- Only applied for Memories map during event period.
- Player's movement speed is increased, and be provided with unlimited spare ammo.
- Every 60 seconds, up to 3 Pierrots will summon randomly.
- After destroying the Pierrot, 5 random bonus weapons will be dropped randomly.
- Bonus weapons can be used in event map only and will not be saved into inventories.
- All relating medals and league score are not counted in this event.
Random Transformation event[]
In the event map, if you kill a zombie during the event period, there is a chance to drop a gene marble. When you acquire marbles (4 types), the gauge space is filled, and when 100% charged, you can transform into a random monster by pressing a certain button (T).
- 4 types of marbles drop from all zombies with a certain probability.
- When learning the old lessons, the gauge fills up one space at a time and is displayed in the color of the marbles acquired.
- The more the same color is acquired, the higher the probability of transforming into the desired monster. (Red: Revenant / Green: Yeti / Blue: Dr. Rex / Yellow: Frozen Wrath)
- If you acquire additional marbles after transformation, you will acquire a buff that lasts for a certain period of time. (1 for every 4 gene beads)
- If it is difficult to play during transformation or if you do not like the selected monster, you can manually cancel the transformation by pressing the T button again.
- If the player dies during the transformation stage, they will return to human form.
- In some classes, if you sit down after transforming into a monster, your lower body may be buried in the ground.
- Available maps: Paranoia and Lowdown
Ability[]
- Korea August 25 - September 8 2022
What is an ability? Abilities that deal special damage to monsters apart from guns and character skills. Abilities cannot damage structures.
- You can own 1 ability.
- The ability changes randomly each time it is acquired. The ability level goes up.
- From player level 27 to 12 , you will acquire ability points.
- The maximum level of the ability is 7.
- You can also acquire experience points for attacking abilities.
- Types of abilities
- Event application maps
Seasons[]
- Zombie Scenario: Season 1
- Zombie Scenario: Season 2
- Zombie Scenario: Season 3
- Zombie Scenario: Season 4
- Zombie Scenario: Season 5
- Zombie Scenario: Season 6
- Zombie Scenario: Season 7
- Zombie Scenario: Season 8
- Zombie Scenario: Season 9
Honor missions[]
| Mission | Task |
|---|---|
![]() [Asura] |
Finish Zombie Scenario season 1 to 3 in order. |
![]() [Killing Machine] |
Kill 10,000 zombies in one round. |
![]() [Undertaker] |
Kill a total of 1,000,000 zombies. |
![]() [Treasure Hunter] |
Accumulate 100,000 points from Zombie Scenario Supply Box. |
Trivia[]
- In Japan region, this mode is named as Zombie Survival.
- Pressing the Auto-Buy button (F1) will select the most recommended primary weapon including its ammunition. Unlike normal matches, Kevlar is not included for Auto-Buy inputs even the player has still remaining in-game money which sufficient to spent for.
- It is possible to apply wallbang for killing zombies or breaking a marked wall through some certain positions.
| ||||||||||||||||||||||||||||||||||||||




















































































































