



- For Counter-Strike Online 2 version, see Zombie Z/CSO2.
Zombie Z is a game mode in Counter-Strike Online.
Overview[]
Every round evolving zombie and human ability! Get a virus score through battle, consume your score and make a variation. Every time you make a mutation, you gain random power and become more powerful.
Objective[]
- Human: Survive zombie attacks or kill all zombies for the rest of the time.
- Zombies: Infect all humans.
Tips[]
- During battle, if you accumulate virus scores, your level will increase.
- You can increase the number of weapons and zombie classes you can use depending on your level.
- You can level up by attacking zombies as human, taking damage as zombie, and through round progression.
- When purchasing random weapons, only weapons that match your level appear.
- You start with the Battle Glock, Rather than the USP.
Mode Settings[]
- Damage score will pop out on the target when you do damage to zombies or humans.
- Flashbang will be turned into Liquid-Nitrogen Grenades upon acquiring the "Nitrogen Grenade" mutation. Upon detonation, it will freeze (and push away from the center of detonation) zombies, rendering them immobile and unable to attack.
- Smoke grenade will be converted into Vaccine Grenades, which will damage zombies within the hazy blue mist it creates upon detonation.
Competitive Rule (BETA)[]
Copetitive Rule is a new system introduced in December 2021 update in South Korea for Zombie Hero and Zombie Z modes that introduce a new set of rules for competitive matches.
If it is set as a competitive match, all existing room settings are ignored and the game settings are changed to the set settings, and you cannot change the settings arbitrarily.
For more detailed information about the competitive rules, you can check them by clicking the 'Competitive match rules guide' button in the preview above and in the waiting room.
Competitive Room settings:[]
- Max Players: 32 Players
- Number of Rounds: 13 Rounds
- Round Duration: 3 minutes
- Weapon Limit: Cost Limit
- Manner level, No death > Kill limit
- Competitive Rooms can't be password locked
- No Zombie Permanent Death
- AI will be in the match
- Allies cannot attack
- Zombie Balance Auto Correction
- Map: At the start of the game, one of the six maps specified below is randomly selected.
- Italy
- Assault
- Estate
- Falls
- Dust
- Cargo Ship
Weapon Cost Limit:[]
All weapons have a cost according to their grade, and the total cost of 4 weapons can be used only for the main weapon/sub weapon/melee weapon/throw weapon and less than 25.
If the total cost of the weapons you possess, purchase, or acquire exceeds the total cost of 25, you cannot purchase or acquire them.
Grade | Cost |
---|---|
Epic | 19 |
Transcendent | 10 |
Unique | 7 |
Rare | 4 |
Advanced | 1 |
Basic | 0 |
Rules changes:[]
- The amount of karma obtained is doubled.
- Random Human Heroes do not appear in Competitive Play, and you must use Karma to play as a Hero.
- Zombie heroes may appear randomly after all zombies are unlocked.
- Depending on the Zombie Z level, the fixed number of mutations increases, and some mutations do not appear.
Zombie Stats[]
Updates[]
2025[]
- February
- Extend Mode
- Added play maps: Sky Garden, Estate
Mutation | Changes |
---|---|
Zombie Booster | Increased experience and karma gain when playing zombies. You gain human karma equal to the karma you gain from playing zombies. |
Patience | If you are human, your attack power will be reduced for a certain period of time after the round starts. After a certain amount of time has passed, you will be able to attack and gain an attack power increase buff. |
Unlocking restrictions | Instead of weapon unlocking increasing proportionally with player level, you gain a buff that increases attack power. Unlock level increases by 1+ (+1 every 8 levels) (Levels 1~8: +1, Levels 9~16: +2, Levels 17~24 : +3, Levels 25~32 : +4, Levels 33~40 : +5) |
Friend | Marks one other human player as a special target to that player only. Increases attack power and continuous health regeneration when located near a special target. |
Manual growth | You will no longer automatically level up at the start of a round. Gain the number of mutation reacquisitions per level achieved. Retroactive application of level at the time of acquisition of special mutation. |
Special Bonus | Gain a random additional mutation without spending mutation points. |
Maturity savings | When reaching max level, obtain 3 additional mutations, mutation reacquisition count 4 times, the dollar cost to acquire mutation Lv.2 has been changed to 0. |
SMG Master | If the primary weapon category you are using is a submachine gun, the primary weapon attack power increases. |
Shotgun Master | If the primary weapon category you are using is a shotgun, the primary weapon attack power increases. |
Secondary Weapon Master | Primary weapon cannot be used from the moment of selection, and primary weapon cannot be purchased or acquired thereafter. Increased secondary weapon attack power. "Base increase + increase per round" |
- April
- With this update, the maps exclusive to Extend will be deleted, and the content provided in the existing Extend maps will be applied to all Zombie Zs.
- Experience Limit
- The maximum level you can reach in a round is limited.
- The level limit is 4 levels in the first round, and increases by 4 levels in each subsequent round.
- When you reach the maximum level in a round, you can no longer gain experience, but instead, the amount of karma you gain increases.
- Added special mutation system
- During the game, two special mutations are provided at each round, and you can choose one of them to obtain it.
- Special mutations do not consume mutation points.
Name | Mutation |
---|---|
Zombie Booster | When playing as a zombie, gain both zombie/human karma. |
Patience | Attack power is greatly reduced at the beginning of the round, but increases thereafter. |
Unlock Increase | Attack power increases instead of increasing weapon unlock level. |
Friends | When playing with friends, combat power increases. |
Self Growth | You do not level up automatically, but you gain the number of mutation reacquisitions. |
Resurrection Ticket | You can be resurrected as a human once in the game. |
Diversity | If all weapons in use are of different grades, an additional effect occurs. |
Bonus | You gain additional mutations. |
Escape Master | When health decreases, an additional effect occurs for a certain period of time. |
Vampire | Recovers health when dealing damage. |
Maturity Savings | You gain an additional effect when reaching the maximum level. |
Submachine Gun Master | Increases the attack power of the submachine gun. |
Rifle Master | Increases the attack power of rifles. |
Shotgun Master | Increases the attack power of shotguns. |
Machine Gun Master | Increases the attack power of machine guns. |
Secondary Weapon Master | Cannot use primary weapons, but increases the attack power of sub-weapons. |
- Mutation Reacquisition System
- You can delete unwanted mutations and reacquire other mutations through the mutation reacquisition function (L key).
- Special mutations and some fixed mutations cannot be deleted.
- Karma Effect Changes
- Sub-karma effects are removed, and some of the karma effects by faction have also been changed.
Faction | Karma Level | Change Effect |
---|---|---|
Human | 1 | Add 1 mutation reacquisition |
2 | Activate all human mutations during Karma use round. Add 1 mutation reacquisition | |
3 | Play as a Hero | |
Zombie | 1 | Increase max health until end of game |
2 | Respawn time reduced until end of game. Hero Zombie Play | |
3 | Increase max health until end of game. 6 seconds invincibility. Max health, defense buff for a certain period of time |
- Random Weapon Purchase Changes
- Instead of purchasing more efficient weapons (weapons with a high selection rate at the current level are given priority) based on the player's level, reward effects have been removed and the purchase price gradually increases depending on the round.
2024[]
- December
- Three maps exclusive to Zombie Z mode with the update applied will be released.
- Applied maps: Dust EX, Italy EX, Assault EX.
- Medals cannot be obtained by playing the corresponding maps. (Ex - Is there such a mutation, Super Soldier Z)
The following changes will be applied to the applicable maps.
- Level system change
- The maximum level that can be reached is limited depending on the round.
- When reaching the maximum level for the corresponding round, experience gain is limited, but karma gain increases.
- Special mutation system added
- Special mutations that can be obtained by selecting the desired item from the options provided in a specific round will be added.
- The special mutations that appear have different effects than existing mutations and do not consume mutation points.
- Karma Effect Changes
- Some Karma effects by faction will be changed, and sub-karma effects will be removed.
- Addition of Mutation Reacquisition System
- A system will be added that allows you to delete unwanted mutations and reacquire other mutations by consuming the number of mutation reacquisitions.
- Mutation reacquisitions can be obtained through special mutations or karma effects.
- Weapon Purchase Changes
- The Challenge REWARD+ feature will be removed.
- When purchasing a probability weapon, a more efficient weapon will be provided according to the player's level, and the purchase price will also be changed to increase according to the round.
- The Advanced Probability Purchase feature will be removed.
- Zombie Z Common Update
- The unlock levels for some weapons will be changed.
- Sterling Bayonet: 10 -> 9
- Broad Divine: 14 -> 13
- Drakar-I: 13 -> 14
- Star Chaser SR: 21 -> 22
2023[]
- March
- Decreased the experience gained when infecting humans with zombies
- Changed the intellectual mutation operation method to acquire bonus experience points and changed the in-game description clearly
Zombie Z Season 2[]
As of July 2021, Zombie Z has been updated with new features.
- System reorganization
- The maximum level has been expanded from 30 to 40!
- Damage dealt by zombies, increased dollar compensation for infection
- Enhanced zombie play in-game rewards
- The part where zombies who received fatal damage did not receive dollars has been fixed, and a common dollar reward is applied to the victim
- Mutation Improvement
- Mutation enhancement
- Only for the specified mutation among mutations, the performance of the mutation is increased through level system. It can be strengthened by 2. Up to 5 mutations per player can be applied to level system that you can apply/hold with 2.
- By pressing the ‘P’ key, one random mutation that can evolve to Lv.2 among the mutations currently held is converted to Lv. Upgrade to 2. You can check the application/result of the upgrade on the in-game screen, and the player's dollars will be consumed when upgrading.
- Mutation Lv. 2: If you have 5 or more, the Lv. one of the two variants is randomly replaced/updated.
- Mutation acceleration system
- Lv. through mutation acceleration. Can temporarily boost the performance of 2 mutations. When you use mutation acceleration, your mutation Lv. The performance of the 2 active mutations (according to faction) is enhanced for 5 seconds.
- Add new mutations and improve existing mutations
- Zombie 4: Darkness zombies appear
- Weapon purchase process and other gameplay improvements
- New weapon recommendation list page by level. Recommended weapons are displayed in the 'Favorites' display area of the existing purchase window.
- Improved the “View Recommended Weapons” system: Monthly Zombie Z mode purchases are displayed in order of most purchases.
- Improving probabilistic purchasing: Challenge REWARD+ will be added to the probabilistic purchase, and additional rewards will be paid when you achieve a kill with the purchased weapon. Applies only to weapons purchased by clicking ‘Buy Probability (Challenge REWARD+)’ at the beginning of the round.
- Advanced probabilistic purchase improvement: Increased usability by reducing the scope for advanced stochastic purchases.
- Close purchase window new checkbox: Added an option to turn on/off the purchase window pop-up according to the player's selection.
- Display HP bar for attack target: The HP (Health) bar of the enemy is displayed/activated above the head for an enemy that has been hit directly or has had crosshairs for more than 2 seconds.
Mutations[]
style="background-color:darkblue" style="background-color:darkred" style="background-color:darkgreen"
- 12 December 2024
- 14 December 2023
- 1 July 2021
- 15 January 2021
- If a player does not own the "Specialist" mutation at Level 29, there is a 100% chance for the player to own the "Specialist" mutation at Level 30.
- The following mutations are added to the mode:
Icon | Name | Description | Level 2 Avaiable |
---|---|---|---|
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Painful Memories | For one round, marks the last player who killed you. You'll take less damage from the marked player. | No |
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Supply Contamination | Allows you to place Zombie Grenade on human Supply Boxes by pressing E. When a human approaches a bombed supply box, the Zombie Grenade will explode. | No |
- 24 September 2020
Icon | Name | Description | Level 2 Avaiable |
---|---|---|---|
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Bomb Defense | Damage and knockback received from zombie bombs is reduced. The reduced damage and knockback is applied to all zombie bombs. | Yes |
- 6 February 2020
Added the ability to level down.The level down button is added to the mutation list window (L key).1 level goes down as $9000 is spent.(The ability is no longer available.)
- If there are no mutations that can be removed, 1 point will be deducted.
- The balance of Banshee and Voodoo Zombies has been changed.
- Banshee
- Damage taken reduced by 70% while using the Pulling skill.
- Range and pulling force increased for the Pulling skill.
- Voodoo Zombie
- The Heal skill now recovers 1,400 HP every 1.5 seconds over 6 seconds.
- Cooldown for the Heal skill adjusted to 14 seconds.
- Increased amount of HP recovered automatically to 800.
- Slightly increased Movement Speed.
- Banshee
- The weapons obtained from the Season Pass Pass will be enhanced when used in this mode.
- This enhancement effect will be applied till the Season ends.
- 5 September 2019
- 4 April 2019
- You can purchase recommended weapons directly from the Buy menu.
- Special weapons such as season weapons can be purchased directly, but they have been changed so that they can not be used as random weapons.
- Mutation acquisition motion time has been reduced (can be used while moving).
- The mutation value has been changed to keep the same room when reconnecting.
- Mutation error (double jump recognition) has been fixed.
- 13 December 2018
- All
- Human
- Zombie
Weapons and Zombies Level Unlock (2.0)[]
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Weapons and Zombies Level Unlock[]
Level | Weapons/Zombie | ||||||
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Release date[]
- South Korea: 13 September 2018.
- Taiwan/Hong Kong: 19 September 2018.
- China: 19 September 2018.
- Japan: 19 September 2018.
- Indonesia: 19 September 2018.
- CSN:Z: 10 October 2018.
Gallery[]
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