官方地圖列表
Valve Hammer Editor、Newbspguy開發者
編號 (map_id) |
系統呼叫名稱 (map_filename[1]) |
縮略圖示和繁體中文名稱 (map*_cso.tga和locale_tw[2]) |
備註 |
---|---|---|---|
0 | dm_tunnel | 浴血隧道 Tunnel |
|
1 | cs_camouflage | 廢棄工廠 Camouflage |
|
2 | cs_camouflage2 | 廢棄工廠2 Camouflage2 |
|
3 | de_rex | 生化危機(Rex) Rex |
|
4 | de_dust | 沙漠遺跡 Dust |
|
5 | de_dust2 | 沙漠遺跡2 Dust2 |
|
6 | de_aztec | 阿茲特克 Aztec |
|
7 | de_inferno | 城市煉獄 Inferno |
|
8 | de_train | 驚爆列車 Train |
|
9 | de_prodigy | 悍衛主機 Prodigy |
|
10 | de_cbble | 決勝古堡 Cbble |
|
11 | de_airstrip | 小型機場 (Airstrip) |
|
12 | de_chateau | 別墅風雲 (Chateau) |
|
13 | de_nuke | 核武風暴 (Nuke) |
|
14 | de_piranesi | 引爆博物館 (Piranesi) |
|
15 | de_storm | 風暴要塞 (Storm) |
|
16 | de_survivor | 雪地生存 (Survivor) |
|
17 | de_torn | 撕裂城鎮 (Torn) |
|
18 | de_vertigo | 致命大廈 (Vertigo) |
|
19 | cs_italy | 義大利巷戰 (Italy) |
|
20 | cs_office | 辦公室攻防 (Office) |
|
21 | cs_747 | 脅持747 (747) |
|
22 | cs_assault | 倉庫火拼 (Assault) |
|
23 | cs_backalley | 暗巷衝突 (Backalley) |
|
24 | cs_estate | 鎮壓莊園 (Estate) |
|
25 | cs_havana | 決戰哈瓦那 (Havana) |
|
26 | cs_militia | 突襲傭兵營 (Militia) |
|
27 | cs_siege | 峽谷突圍 (Siege) |
|
28 | as_oilrig | 喋血探勘船 (Oilrig) |
|
29 | dm_ae | 赤熱陽台 (AE) |
|
30 | awp_greesia | 狙擊之館 (Greesia) |
|
31 | zm_abyss | 墮落地獄 (Abyss) |
|
32 | de_dazzling | 喋血香港 Dazzling |
|
33 | dm_moonlight | 明月之城 (Moonlight) |
|
34 | 空插槽 | - | |
35 | 空插槽 | - | |
36 | 空插槽 | - | |
37 | 空插槽 | - | |
38 | 空插槽 | - | |
39 | 空插槽 | - | |
40 | 空插槽 | - | |
41 | 空插槽 | - | |
42 | 空插槽 | - | |
43 | 空插槽 | - | |
44 | 空插槽 | - | |
45 | 空插槽 | - | |
46 | 空插槽 | - | |
47 | 空插槽 | - | |
48 | 空插槽 | - | |
49 | 空插槽 | - | |
50 | de_stadium_cz | 競技聖殿 (Stadium) |
|
51 | de_sienna_cz | 狂嵐小鎮 (Sienna) |
|
52 | de_vostok_cz | 寒霜都市 (Vostok) |
|
53 | de_fastline_cz | 東京地鐵 (Fastline) |
|
54 | de_truth_cz | 秋楓神社 (Truth) |
|
55 | dm_dust2 | 沙漠遺跡2A Dust2A |
|
56 | 空插槽 | - | |
57 | 空插槽 | - | |
58 | 空插槽 | - | |
59 | 空插槽 | - | |
60 | dm_gallery | 血戰畫廊 (Gallery) |
|
61 | de_tides_cz | 古城危機 (Tide) |
|
62 | de_vegas | 賭城風雲 (Vegas) |
|
63 | zm_abyss2 | 墮落地獄2 (Abyss2) |
|
64 | cs_downed_cz | 野戰軍營 (Downed) |
|
65 | dm_industry | 殺戮貨運站 (Industry) |
|
66 | de_corruption_cz | 腐敗行動(Corruption) 米諾雅(Minoa) |
|
67 | dm_union | 末日聖地 (Union) |
|
68 | awp_ruin | 破碎遺跡 (Ruin) |
|
69 | cso_jump1 | 陵墓陷阱I (jump 1) |
|
70 | cso_run1 | 陵墓迷宮I (Run 1) |
|
71 | cso_jump2 | 陵墓陷阱II (Jump 2) |
|
72 | dm_champ | 競技擂台 (Champion) |
|
73 | zm_abyss3 | 墮落地獄3 (Abyss3) |
|
74 | zs_lostcity | 生存:失落的城市 (Survival: Lost City) |
|
75 | zs_2gate | 生存:命運的關卡 (Survival: Double Gate) |
|
76 | zs_trap | 生存:沉默的陷阱 (Survival: Trap) |
|
77 | zs_lastclue | 追蹤:最終的線索 (Track: Last Clue) |
|
78 | cso_run2 | 陵墓迷宮II (Run 2) |
|
79 | zs_lostcityHard | 生存:失落的城市(困難) (Survival: Lost City_Hard) |
Removed
(map file has been destructive compressed) |
80 | zs_2gateHard | 生存:命運的關卡(困難) (Survival: Double Gate_Hard) |
Removed
(map file has been destructive compressed) |
81 | de_rats | 迷你戰爭(Rats) (Mouse Hole) |
|
82 | dm_kart | 城鎮水路(Village) (Kart) |
|
83 | sc_cage | 監牢足球場 (Cage) |
|
84 | sc_soccer01 | 標準足球場 (Striker) |
|
85 | zs_chaos | 追蹤:命運之門 (Track: Chaos) |
|
86 | zs_lostcityEasy | 生存:失落的城市(簡單) (Survival: Lost City_Easy) |
Removed
(map file has been destructive compressed) |
87 | zs_2gateEasy | 生存:命運的關卡(簡單) (Survival: Double Gate_Easy) |
Removed
(map file has been destructive compressed) |
88 | hs_desertstorm | 殲滅:沙漠強襲 (Annihilation: Sand Storm) |
|
89 | hs_desertstormHard | 殲滅:沙漠強襲(極限) (Annihilation: Sand Storm_Challenge) |
Removed
(map file has been destructive compressed) |
90 | hs_hellfire | 追蹤:地獄之火 (Track: Hellfire) |
|
91 | hs_mosque | 狙擊:沉默古堡 (Sniper: Mosque) |
|
92 | zs_cube | 競爭:殺戮禁區 (Competition: Cube) |
Removed |
93 | hs_blaze | 追蹤:火線殺機 (Track: Blaze) |
|
94 | ma_metalgate | 機甲工廠 (Metal Gate) |
Removed |
95 | 空插槽 | - | |
96 | dm_port | 決戰碼頭 (The Port) |
|
97 | ma_quasar | 征服星海 (Quasar) |
Removed |
98 | zs_deadend | 追蹤:最終的絕望 (Track: Dead End) |
|
99 | dm_industry2 | 殺戮貨運站2 (Industry2) |
|
100 | de_toscana | 托斯卡那 (Toscana) |
|
101 | zs_nightmare | 殲滅:極限生死戰 Annihilation: Nightmare |
|
102 | zm_requiem | 寂靜幽魂曲 (Requiem) |
|
103 | zm_rest | 安息之地 (Rest) |
|
104 | zm_origin | 惡靈魔窟 (Origin) |
|
105 | dm_suzhou | 蘇州古城 (Suzhou) 江南水鄉 (Watertown) |
|
106 | zs_trace | 追蹤:劇毒的傷處 (Track: Poisonous Wound) |
|
107 | fun_checkmate | 奪寶大作戰 (Checkmate) |
|
108 | hs_sidewinder | 殲滅:響尾蛇行動 (Annihilation: Sidewinder) |
|
109 | hd_harlem | 三不管地帶 (Hidden City) |
Removed
(returned as an event once) |
110 | ze_bloodcastle | 驚駭古堡 (Blood Castle) |
|
111 | bk_blackout | 決戰城市 (Blackout) |
Removed |
112 | zs_culvert | 生存:地下水道 (Survival: Groundwater) |
|
113 | zs_decoy | 追蹤:迷惑深丘 (Track: Decoy) |
|
114 | de_dust0 | 絕命沙堡 (Dust Zero) |
|
115 | bzm_bigtree | 古嶺神木 (Big Tree) |
|
116 | zm_forbidden | 生化危機(Forbidden) Forbidden |
|
117 | zs_angra | 追蹤:惡夢工廠 (Track: Angra Nest) |
|
118 | ze_skyline | 亡命大廈 (Skyline) |
|
119 | zs_nightmare2 | 殲滅:終極生死戰 (Annihilation: Addiction) |
|
120 | de_angelcity | 天使之城 (Angel City) 驚爆捷運站 |
|
121 | zs_contact | 追蹤:致命交會 (Track: First Contact) |
|
122 | ze_venice | 威尼斯驚魂 (Venice) |
|
123 | zs_behind | 追蹤:潛藏殺機 (Track: Enemy Behind) |
|
124 | zsh_deadcity | 亡者都市 (City of the Dead) |
Removed
(some wad textures are missing) |
125 | br_urban | 武裝禁區 (Urban Assault) |
Removed |
126 | zs_defense | 防禦:絕對防線 (Defense: Threat Revealed) |
|
127 | de_santorini | 聖托里尼 (Santorini) |
|
128 | zs_panic | 追蹤:恐懼之間 (Defeat: Panic Room) |
|
129 | ze_hitchhiking | 雪國列車 (Hitchhiking) |
|
130 | sm_blizzard | 瀝血冰原 (Cold Fear) |
|
131 | zs_encounter | 追蹤:絕命交鋒 (Track: Unexpected Encounter) |
|
132 | dm_darksnow | 寂靜耶誕 (Dark Snow) |
|
133 | zs_conspiracy | 跟蹤:惡魔陰溝 (Track: Conspiracy) |
|
134 | zs_nightmare3 | 絕命生死戰 (Annihilation: Illusion) |
|
135 | zsh_deadcity_pvp | 亡靈魔都:團隊戰鬥 (City of the Dead: Versus) |
|
136 | zsh_deadcity_pve | 亡靈魔都:團隊合作 (City of the Dead: Co-op) |
|
137 | zm_darkcity | 闇夜深都 (Dark City) |
|
138 | zm_shoreline | 海岸線 (Shoreline) |
|
139 | zs_envymask | 追蹤:忌妒之源 (Track: Envy Mask) |
|
140 | zsh_dustcity_pve | 沙丘魔物:合作 (Desert Plant: Co-op) |
|
141 | de_turkey | 蘇丹艾哈邁德清真寺 (Sultanahmed) (土耳其語:Sultanahmet Camii) 伊斯蘭聖地 (Sanctuary) |
|
142 | bzm_metro | 絕命終結站 (Metro) |
|
143 | zs_paranoia | 追蹤:終結失控 (Pursuit: End of Madness) |
|
144 | zs_zombieux | 開始體驗災厄之章 (Tutorial Zombie Scenario) |
新兵訓練(教學模式) 「追蹤:最終的線索」BOSS關卡 |
145 | zg_forsaken | 遺落邊境 (Forsaken) |
|
146 | zs_evacuate1 | 追蹤:蟲心崛起 - 1st (Pursuit: Omen - 1st map) |
|
147 | zs_evacuate2 | 追蹤:蟲心崛起 - 2nd (Pursuit: Omen - 2nd map) |
|
148 | zs_evacuate3 | 追蹤:蟲心崛起 - 3rd (Pursuit: Omen - 3rd map) |
|
149 | fy_iceworld | 極地死鬥 (Ice World) |
|
150 | zsh_hellride_pve | 地獄騎士:團隊合作 (Hellride: Co-op) |
|
151 | zg_splash | 蠻荒水壩 (Splash) |
|
152 | zs_nightmare4 | 絕命生死戰:狂瀾 (Elimination: Madness) |
|
153 | pve_standalone1 | 最初的報告書:麻里子 (Soi's First File) |
|
154 | pve_standalone2 | 第二本報告書:麻里子 (Soi's Second File) |
|
155 | ze_rising | 荒蕪大樓 (Rising) |
|
156 | zs_memories1 | 攔截記憶碼:相遇 (Pursuit: Revenge - 1st map) |
|
157 | zs_memories2 | 攔截記憶碼:回憶 (Pursuit: Revenge - 2nd map) |
|
158 | zs_memories3 | 攔截記憶碼:復仇 (Pursuit: Revenge - 3rd map) |
|
159 | dm_trainfactory | 火車車庫 (Train Shed) |
|
160 | pve_standalone3 | 最後的報告書:麻里子檔案 (Soi's Last File) |
|
161 | dm_warehouse | 倉庫突擊 (Warehouse) |
|
162 | fun_suddendeath | 墨比斯 (Moebius) |
Removed |
163 | zs_anothertruth1 | 追蹤:揭發真相 - 1st (Pursuit: Another Truth - 1st map) |
|
164 | zs_anothertruth2 | 追蹤:揭發真相 - 2nd (Pursuit: Another Truth - 2nd map) |
|
165 | zs_anothertruth3 | 追蹤:揭發真相 - 3rd (Pursuit: Another Truth - 3rd map) |
|
166 | zt_outcity | 山中孤城 (Outcity) |
|
167 | zt_greesia | 狙擊之館 (Greesia) |
|
168 | dm_bunnyyard | 廢棄野地 (Bunny Yard) |
|
169 | dm_parking | 停車場 (Parking Lot) |
|
170 | zs_bosschase | 襲擊:潰滅 (Raid: Collapse) |
|
171 | de_wintershelter | 暴雪基地 (Snow Base) |
|
172 | zs_lastride1 | 追蹤:絕密飛行 - 1st (Pursuit: The Last Ride - 1st map) |
|
173 | zs_lastride2 | 追蹤:絕密飛行 - 2nd (Pursuit: The Last Ride - 2nd map) |
|
174 | zs_lastride3 | 追蹤:絕密飛行 - 3rd (Pursuit: The Last Ride - 3rd map) |
|
175 | 空插槽 | - | |
176 | 空插槽 | - | |
177 | 空插槽 | - | |
178 | ze_rhyzome | 噩夢森林 (Rhyzome) |
|
179 | bzm_farero | 血色海灣 (Lighthouse) |
|
180 | zs_nightmaredlc | 殲滅:極限生死戰(棒槌熊) Annihilation: Nightmare(Teddy Terror Boss) |
CSN:S only |
181 | cs_italy
(_event_zombi_3) |
瘋狂義大利巷戰 (Crazy Italy) |
|
182 | de_dust
(_event_zombi_3) |
瘋狂沙漠遺跡 (Crazy Dust) |
|
183 | zs_memories1
(_ModeEvent) |
刺激:復仇 - 1st (Exciting: Revenge - 1st map) |
|
184 | zs_memories2
(_ModeEvent) |
刺激:復仇 - 2nd (Exciting: Revenge - 2nd map) |
|
185 | zs_memories3
(_ModeEvent) |
刺激:復仇 - 3rd (Exciting: Revenge - 3rd map) |
|
186 | cs_italy
(_event2_zombi_3) |
分裂義大利 (Division Italy) |
|
187 | zs_mschoi1 | 追蹤:拯救崔智云 (Pursuit: Ep. Ji Yoon Choi - 1st map) |
|
188 | zs_mschoi2 | 追蹤:拯救崔智云 (Pursuit: Ep. Ji Yoon Choi - 2nd map) |
|
189 | zs_mschoi3 | 追蹤:拯救崔智云 (Pursuit: Ep. Ji Yoon Choi - 3rd map0 |
|
190 | de_mirage | 蜃樓 (Mirage) |
|
191 | cs_assault
(_event_zombi_3) |
瘋狂倉庫火拼 (Crazy Assault) |
|
192 | cs_estate
(_event_zombi_3) |
瘋狂鎮壓莊園 (Crazy Estate) |
|
193 | zsh_deadcity_pve
(_event_pve) |
自由魔都:地獄之門 (City of the Dead : Hellgate) |
|
194 | zs_victor1 | 追蹤:英雄的結局 - 1st (Pursuit: Ep. Victor - 1st map) |
|
195 | zs_victor2 | 追蹤:英雄的結局 - 2nd (Pursuit: Ep. Victor - 2nd map) |
|
196 | zs_victor3 | 追蹤:英雄的結局 - 3rd (Pursuit: Ep. Victor - 3rd map) |
|
197 | zs_decoy
(_ModeEvent) |
刺激:迷惑深丘 (Exciting: Decoy) |
|
198 | zs_lusia1 | 追蹤:露西亞的調查 - 1st (Pursuit: Ep. Lucia - 1st map) |
|
199 | zs_lusia2 | 追蹤:露西亞的調查 - 2nd (Pursuit: Ep. Lucia - 2nd map) |
|
200 | zs_lusia3 | 追蹤:露西亞的調查 - 3rd (Pursuit: Ep. Lucia - 3rd map) |
|
201 | zs_paranoia
(_FrozenEvent) |
隨機變身:終結失控 (舊稱:「橫行:終結失控」) (Random Transformation: End of Madness) |
|
202 | fun_playroom | 秘密基地 (Hideout) |
|
203 | zs_carlito1 | 追蹤:卡里托的過去 - 1st (Pursuit: Ep. Carlito - 1st map) |
|
204 | zs_carlito2 | 追蹤:卡里托的過去 - 2nd (Pursuit: Ep. Carlito - 2nd map) |
|
205 | zs_carlito3 | 追蹤:卡里托的過去 - 3rd (Pursuit: Ep. Carlito - 3rd map) |
|
206 | bzm_dust_mini | 沙漠遺跡EX (Dust EX) |
|
207 | bzm_italy_mini | 義大利巷戰EX (Italy EX) |
|
208 | de_skyscraper | 驚爆摩天樓 (Skyscraper) |
|
209 | zs_nightmare5_1 | 襲擊:遺忘深淵 - 1st (Annihilation: Oblivion - 1st map) |
|
210 | zs_nightmare5_2 | 襲擊:遺忘深淵 - 2nd (Annihilation: Oblivion - 2nd map) |
|
211 | zs_nightmare5_3 | 襲擊:遺忘深淵 - 3rd (Annihilation: Oblivion - 3rd map) |
|
212 | zs_nightmare5_4 | 襲擊:遺忘深淵 - 4th (Annihilation: Oblivion - 4th map) |
|
213 | cs_italy
(_event3_zombi_3) |
拉霸狂義大利巷戰 (Random Weapon Italy) |
|
214 | cs_assault
(_event3_zombi_3) |
拉霸狂倉庫火拼 (Random Weapon Assault) |
|
215 | de_dust
(_event3_zombi_3) |
拉霸狂沙漠遺跡 (Random Weapon Dust) |
|
216 | zm_origin
(_event3_zombi_3) |
拉霸狂惡靈魔窟 (Random Weapon Origin) |
|
217 | zm_abyss2
(_event3_zombi_3) |
拉霸狂墮落地獄2 (Random Weapon Abyss 2) |
|
218 | 空插槽 | - | |
219 | zs_allout1 | 追蹤:陰謀浮出 - 1st (Pursuit: Total War - 1st map) |
|
220 | zs_allout2 | 追蹤:陰謀浮出 - 2nd (Pursuit: Total War - 2nd map) |
|
221 | zs_allout3 | 追蹤:陰謀浮出 - 3rd (Pursuit: Total War - 3rd map) |
|
222 | cs_italy
(_dna_test) |
義大利巷戰[試煉] (REVIVE Italy) |
|
223 | cs_assault
(_dna_test) |
倉庫火拼[試煉] (REVIVE Assault) |
|
224 | cs_estate
(_dna_test) |
鎮壓莊園[試煉] (REVIVE Estate) |
|
225 | de_wintershelter
(_dna_test) |
暴雪基地[試煉] (REVIVE Snow Base) |
|
226 | de_dust
(_dna_test) |
沙漠遺跡[試煉] (REVIVE Dust) |
|
227 | zm_abyss2
(_dna_test) |
墮落地獄2[試煉] (REVIVE Abyss 2) |
|
228 | cs_estate
(_event3_zombi_3) |
拉霸狂鎮壓莊園 (Random Weapon Estate) |
|
229 | cs_militia
(_event3_zombi_3) |
拉霸狂突襲傭兵營 (Random Weapon Militia) |
|
230 | fun_playroom2 | 災厄之章訓練場 (Hideout 2 Scenario) |
|
231 | zm_desktop | 瘋狂微電空間 (Last Stand: Desktop) |
|
232 | zm_cantera | 瘋狂荒漠採石場 (Last Stand: Cantera) |
|
233 | ztd_lastshelter | 最後避難所 (Last Shelter) |
|
234 | ztd_checkmate | 決戰西洋棋 (Checkmate) |
|
235 | zs_rendezvous1 | 追蹤:英雄集結 - 1st (Pursuit: Rendezvous - 1st map) |
|
236 | zs_rendezvous2 | 追蹤:英雄集結 - 2nd (Pursuit: Rendezvous - 2nd map) |
|
237 | zs_rendezvous3 | 追蹤:英雄集結 - 3rd (Pursuit: Rendezvous - 3rd map) |
|
238 | bzm_assault_mini | 倉庫火拼EX (Assault EX) |
|
239 | dm_chapel | 荒廢城區 (Town Hall) |
|
240 | cs_italy
(_event_randomrule) |
失控的殭屍英雄義大利巷戰(Italy) (Random Rules - Italy) |
|
241 | dm_storage | 秘密倉庫 (Secret Storage) |
|
242 | cs_assault
(_event_randomrule) |
失控的殭屍英雄倉庫火拼(Assault) (Random Rules - Assault) |
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243 | zm_lakepark | 決戰瀑布 (Falls) |
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244 | de_alcatraz | 惡魔島 (Alcatraz) |
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245 | cs_estate
(_event_randomrule) |
失控的殭屍英雄鎮壓莊園(Estate) Random Rules - Estate |
|
246 | cs_militia
(_event_randomrule) |
失控的殭屍英雄突襲傭兵營(Militia) Random Rules - Militia |
|
247 | zm_lakepark
(_event_randomrule) |
失控的殭屍英雄決戰瀑布(Falls) Random Rules - Falls |
|
248 | zm_abyss2
(_event_randomrule) |
失控的殭屍英雄墮落地獄2(Abyss2) Random Rules - Abyss 2 |
|
249 | de_dust
(_event_randomrule) |
失控的殭屍英雄沙漠遺跡(Dust) Random Rules - Dust |
|
250 | de_dust2
(_event_randomrule) |
失控的殭屍英雄沙漠遺跡2(Dust2) Random Rules - Dust 2 |
|
251 | de_vertigo
(_event_randomrule) |
失控的殭屍英雄致命大廈(Vertigo) Random Rules - Vertigo |
|
252 | zm_cantera
(_event_randomrule) |
失控的殭屍英雄採石場 Random Rules - Cantera |
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253 | ptn_villa | 爆破別墅 (Villa) |
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254 | vxl_empty | STUDIO創世者樣本地圖 (Studio Sample Map) |
|
255 | at_attack | 活動:進擊的巨人 Event: Attack on Titan |
Korea, CSNS not released |
256 | zm_alcatraz | 惡魔島-Z (Alcatraz-Z) |
|
257 | zhe_heorgen | 赫根墓園 (Heorgen) |
|
258 | zm_chosun | 朝鮮村莊 (Joseon Village) |
CSO_chosun_kingdom Netflix影集《屍戰朝鮮》合作主題地圖,朝鮮時代村莊 |
259 | zm_italy | 義大利巷戰朝鮮篇 (Joseon Marketplace) |
CSO_italy_kingdom Netflix影集《屍戰朝鮮》合作主題地圖,朝鮮時代市場 |
260 | de_csoland | CSO沙漠遊樂園 (CSO Land) |
|
261 | de_csoland
(_event3_zombi_3) |
拉霸狂CSO沙漠遊樂園 (Random Weapon - CSO Land) |
|
262 | zm_junkhouse | 垃圾屋 (Junk House) |
|
263 | zm_italy
(_event3) |
拉霸狂義大利巷戰朝鮮篇(ITALY JOSEON) Random Weapon Joseon Marketplace |
|
264 | zm_junkhouse
(_event3) |
拉霸狂垃圾屋 (Random Weapon Junk House) |
|
265 | zs_multiboss | 輪迴:萬魔歸來 (Pursuit: Keeper's Forest) |
|
266 | cs_assault_halloween | 萬聖節倉庫火拼 (Assault Halloween) |
|
267 | cs_assault_halloween
(_event_randomrule) |
失控的殭屍英雄萬聖節倉庫火拼 (Random Rules - Assault Halloween) |
|
268 | cs_italy_xmas | 聖誕義大利巷戰 (Italy - X-Mas) |
|
269 | zs_biolabs1 | 追蹤:交錯的足跡 - 1st (Pursuit: Missed Connections - 1st map) |
|
270 | zs_biolabs2 | 追蹤:交錯的足跡 - 2nd (Pursuit: Missed Connections - 2nd map) |
|
271 | fun_playroom3 | 殭屍訓練場 (Gun Range) |
|
272 | zs_deadmall1 | 追蹤:水落石出 - 1st (Pursuit: Truth Uncovered - 1st map) |
|
273 | zs_deadmall2 | 追蹤:水落石出 - 2nd (Pursuit: Truth Uncovered - 2nd map) |
|
274 | zs_electron1 | 追蹤:艾琳的試煉A - 1st (Pursuit: Evelyn's Test A - 1st map) |
|
275 | zs_electron2 | 追蹤:艾琳的試煉A - 2nd (Pursuit: Evelyn's Test A - 2nd map) |
|
276 | de_vertigo_halloween | 萬聖節致命大廈 (Vertigo Halloween) |
|
277 | de_skyscraper_xmas | 聖誕-摩天大樓 (Skyscraper - X-Mas) |
|
278 | zs_voidzone1 | 追蹤:艾琳的試煉B - 1st (Pursuit: Evelyn's Test B - 1st map) |
|
279 | zs_voidzone2 | 追蹤:艾琳的試煉B - 2nd (Pursuit: Evelyn's Test B - 2nd map) |
|
280 | zs_deadmall1
(_FrozenEvent) |
隨機變身:水落石出 - 1st (Random Transformation: Truth Uncovered - 1st map) |
|
281 | zs_deadmall2
(_FrozenEvent) |
隨機變身:水落石出 - 2nd (Random Transformation: Truth Uncovered - 2nd map) |
|
282 | zb_comp_empty | 競爭戰(beta) (Competitive Match (Beta)) |
|
283 | zm_harbor | 海港 (Trade Port) |
|
284 | dm_cargoship | 貨船 (Freighter) |
|
285 | zs_dronefactory | 追蹤:威脅逼近 Pursuit: An Approaching Threat |
|
286 | cs_italy
(_labmode_zombi_3) |
(英雄實驗室)義大利巷戰 (Hero Laboratory) Italy |
|
287 | de_dust
(_labmode_zombi_3) |
(英雄實驗室)沙漠遺跡 (Hero Laboratory) Dust |
|
288 | cs_estate_child | 兒童莊園 (Children's Estate) |
|
289 | dm_castleland | 城堡樂園 (Castle Land) |
|
290 | cs_italy
(_event_protection) |
保護模式義大利巷戰 (Defense Mode Italy) |
|
291 | cs_assault
(_event_protection) |
保護模式倉庫火拼 (Defense Mode Assault) |
|
292 | de_dust
(_event_protection) |
保護模式沙漠遺跡 (Defense Mode Dust) |
|
293 | zm_cantera
(_event_protection) |
保護模式採礦場 (Defense Mode Cantera) |
|
294 | zm_lakepark
(_event_protection) |
保護模式決戰瀑布 (Defense Mode Falls) |
|
295 | cs_estate_child
(_event_protection) |
保護模式兒童莊園 (Defense Mode Children's Estate) |
|
296 | dm_castleland
(_event_protection) |
保護模式城堡樂園 (Defense Mode Castle Land) |
|
297 | de_market | 激戰商場 (Marketplace) |
|
298 | zm_nostalgia | 老舊城區 (Nostalgia) |
|
299 | dm_hacienda | 貴族莊園 (Hacienda) |
|
300 | zm_italy_santorini | 義大利渡假村 (初始命名:義大利巷戰-聖托里尼) (Italy White Blue) |
|
301 | zs_deadmall1
(_AbilityEvent) |
覺醒:水落石出 - 1st (Ability: Truth Uncovered - 1st map) |
|
302 | zs_deadmall2
(_AbilityEvent) |
覺醒:水落石出 - 2nd (Ability: Truth Uncovered - 2nd map) |
|
303 | zs_dronefactory
(_AbilityEvent) |
覺醒:威脅逼近 Ability: An Approaching Threat |
|
304 | zs_neoncity1 | 追蹤:悲劇的計畫 - 1st Pursuit: Planned Tragedy - 1st map |
|
305 | zs_neoncity2 | 追蹤:悲劇的計畫 - 2nd Pursuit: Planned Tragedy - 2nd map |
|
306 | zm_abyss2_halloween | 萬聖節墮落地獄2 (Abyss 2 Halloween) |
|
307 | dm_skygarden | 空中花園 Sky Garden |
|
308 | de_dazzling_comrade | 檔案:De dazzling comrade cso.png |
|
309 | cs_italy
(_zbclassicrandomweapon) |
拉霸狂義大利巷戰(殭屍經典) Random Weapon Italy(Zombie 1: Original) |
|
310 | cs_assault
(_zbclassicrandomweapon) |
拉霸狂倉庫火拼(殭屍經典) Random Weapon Assault(Zombie 1: Original) |
|
311 | de_dust
(_zbclassicrandomweapon) |
拉霸狂沙漠遺跡(殭屍經典) Random Weapon Dust(Zombie 1: Original) |
|
312 | zm_abyss2
(_zbclassicrandomweapon) |
拉霸狂墮落地獄2(殭屍經典) Random Weapon Abyss 2(Zombie 1: Original) |
|
313 | cs_estate
(_zbclassicrandomweapon) |
拉霸狂鎮壓莊園(殭屍經典) Random Weapon Estate(Zombie 1: Original) |
|
314 | cs_militia
(_zbclassicrandomweapon) |
拉霸狂突襲傭兵營(殭屍經典) Random Weapon Militia(Zombie 1: Original) |
|
315 | zs_crack1 | 追蹤:失落的夥伴 - 1st Pursuit: Abandoned Hound - 1st map |
|
316 | zs_crack2 | 追蹤:失落的夥伴 - 2nd Pursuit: Abandoned Hound - 2nd map |
|
317 | cs_italy
(_labmode_zombi_z) |
(殭屍Z實驗室)義大利 (Zombie Z Laboratory) Italy |
|
318 | de_dust
(_labmode_zombi_z) |
(殭屍Z實驗室)沙漠遺跡 (Zombie Z Laboratory) Dust |
|
319 | cs_assault
(_labmode_zombi_z) |
(殭屍Z實驗室)倉庫火拼 (Zombie Z Laboratory) Assault |
|
320 | 空插槽 | - | 移動至327 |
321 | zs_nightmare_event | 殲滅:極限生死戰(棒槌熊) Annihilated: Nightmare(Teddy Terror Boss) |
災厄之章棒槌熊地圖分離(KR230601) CSNS/台版使用原來的圖示 |
322 | dm_breeze | 微風之城 Breezeway |
|
323 | zs_overflow1 | 追蹤:時空裂縫 - 1st Pursuit: Nexus Space Rift - 1st map |
|
324 | zs_overflow2 | 追蹤:時空裂縫 - 2nd Pursuit: Nexus Space Rift - 2nd map |
|
325 | zs_overflow3 | 追蹤:時空裂縫 - 3rd Pursuit: Nexus Space Rift - 3rd map |
|
326 | dm_extension | Dm extension |
|
327 | zs_mall | 生存:孤立禁地 Survival: Isolation |
原先320 |
新兵訓練(教學模式)
選項按鈕群組(定義插槽)
未發布或廢棄地圖
編號 (map_id) |
系統呼叫名稱 (map_filename) |
縮略圖示和繁體中文名稱 (map*_cso.tga[3]) |
備註 |
---|---|---|---|
N/A | de_hk4 | 香港地圖(宣傳版) |
bsp map file leftover
(plenty of wad textures are missing) |
N/A | zm_zombie2 | 墮落地獄2(測試版) |
bsp map file leftover
(test map, layout looks like zm_abyss2) |
N/A | range | 地圖測試(靶場) |
bsp map file leftover
(test map) |
N/A | run | 地圖測試(方格線材質) |
bsp map file leftover
(test map) |
N/A | subway_tunnel | 浴血隧道(方格線材質) |
bsp map file leftover
(test map) |
N/A | zs_subway | 生存:地圖測試(災厄之章) |
bsp map file leftover
(might be test map?) |
N/A | zsh_snowmart | 無示意圖 | model texture filenames mentioned |
N/A | zsh_hellride | 地獄騎士(未採用地圖) |
early version
(ingame final version is zsh_hellride_pve) |
N/A | zs_river | 競爭:殺戮禁區 |
alternate name of zs_cube
bsp map file leftover (looks the same as the original one) |
N/A | de_quarry | 礦場(未採用地圖) |
bot navigation file leftover |
N/A | de_rotterdam | 鹿特丹(未採用地圖) |
bot navigation file leftover |
N/A | fy_iceworld | 雪地激戰(經典地圖) |
bot navigation file leftover |
N/A | fy_iceworld2k | 雪地激戰(經典地圖2k) |
bot navigation file leftover |
N/A | awp_city | bot navigation file leftover | |
N/A | awp_map | bot navigation file leftover | |
N/A | de_dust2_cz | 沙漠遺跡2(CZ版) |
wad texture file leftover |
N/A | cs_havana_cz | 決戰哈瓦那(CZ版) |
wad texture file leftover
(looks the same as the original one) |
N/A | de_cbble_cz | 決勝古堡(CZ版) |
wad texture file leftover
(looks the same as the original one) |
N/A | de_torn_cz | 撕裂城鎮(CZ版) |
wad texture file leftover
(looks the same as the original one) |
SANDBOX開發者
沙盒模式:體積像素工程(基本、裝飾、人物、裝置方塊構成的遊戲內環境)及Lua計畫、世界設定規則。